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  1. #31
    PowerSenpai guide is sweeeeet ! Thanks for putting that together. I'll toss this out for anyone who can help. With Nobushi if your our of stamina and in close with an opponent how to do u play it. Can u GB if have no stamina ? Just block or parry your way out of it ?
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  2. #32
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    Originally Posted by Troupe2020 Go to original post
    PowerSenpai guide is sweeeeet ! Thanks for putting that together. I'll toss this out for anyone who can help. With Nobushi if your our of stamina and in close with an opponent how to do u play it. Can u GB if have no stamina ? Just block or parry your way out of it ?
    I am happy liked it

    If I am out of stamina then I will just focus on blocking and doging. It is worth noting that you cannot use swift recoil when out of stamina as well. You can GB when out of stam, but you cannot follow it up and it will drain your stamina again making it take even longer before you are back in action so i suggest against it.
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  3. #33

    Parry follow-up

    Hi PowerSenpai, great guide but I've been struggling to workout if there's any guaranteed follow up from parrying another Nobushi's heavy attack? So far I've found nothing and I assume this may be the same with the other long-range classes but I'm hoping you can correct me?

    Edit: I think I may have answered my own question; side lights as a follow up seem to be unblockable and it was the top lights being blockable that was confusing me.
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  4. #34
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    Originally Posted by JonCadence Go to original post
    Hi PowerSenpai, great guide but I've been struggling to workout if there's any guaranteed follow up from parrying another Nobushi's heavy attack? So far I've found nothing and I assume this may be the same with the other long-range classes but I'm hoping you can correct me?

    Edit: I think I may have answered my own question; side lights as a follow up seem to be unblockable and it was the top lights being blockable that was confusing me.
    You seem to have come to the conclusion already but yeah you have to do a side light attack in order to parry punish heavy attacks (that you cannot guard break follow up). Top light is slightly slower so that can lead to a lot of confusion, it sure confused me at first too.
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  5. #35
    Originally Posted by PowerSenpai Go to original post
    You seem to have come to the conclusion already but yeah you have to do a side light attack in order to parry punish heavy attacks (that you cannot guard break follow up). Top light is slightly slower so that can lead to a lot of confusion, it sure confused me at first too.
    Cool, good to have confirmation from the expert. Thanks for the quick response.
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  6. #36
    @PowerSenpai have you noticed the 5sec stamina recovery punishment from using hidden stance? i actually think it needs to be decreased because it takes too long or it shouldn't be there
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  7. #37
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    Originally Posted by Gskiller15 Go to original post
    @PowerSenpai have you noticed the 5sec stamina recovery punishment from using hidden stance? i actually think it needs to be decreased because it takes too long or it shouldn't be there
    This was indeed mentioned in the guide and I don\t personally see it as too much of an issue. It does prevent her from being able to be quite spammy with the move and i think that limiation as it is currently implemented makes sense (even if she is weak in this meta D
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  8. #38
    Originally Posted by PowerSenpai Go to original post
    This was indeed mentioned in the guide and I don\t personally see it as too much of an issue. It does prevent her from being able to be quite spammy with the move and i think that limiation as it is currently implemented makes sense (even if she is weak in this meta D
    any other warrior that has a long recovery punishment? cuz i really think that nobushi is the weakest hybrid now, that or they need to nerf valks speed a little. I want to do HS combos that's why im frustrated. feinting is much better than using HS.

    I also think the sidewinder travel distance should be increased like kensei's travel distance. because the window of for dodging is so small and following it up with a sidewinder.
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  9. #39
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    Originally Posted by Gskiller15 Go to original post
    any other warrior that has a long recovery punishment? cuz i really think that nobushi is the weakest hybrid now, that or they need to nerf valks speed a little. I want to do HS combos that's why im frustrated. feinting is much better than using HS.

    I also think the sidewinder travel distance should be increased like kensei's travel distance. because the window of for dodging is so small and following it up with a sidewinder.
    I know shugoki has a similar balancing method on his oni rush, and i believe it is also the case for all guard on conq and possibly on warlord too. I do agree though that Nobushi seems like the weakest hybrid as of right now.

    And I too, wish that Nobushi's dodge attacks would actually dodge someone and counter attack lol, it is so stupid that it doesn't.
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  10. #40
    Originally Posted by PowerSenpai Go to original post
    I know shugoki has a similar balancing method on his oni rush, and i believe it is also the case for all guard on conq and possibly on warlord too. I do agree though that Nobushi seems like the weakest hybrid as of right now.

    And I too, wish that Nobushi's dodge attacks would actually dodge someone and counter attack lol, it is so stupid that it doesn't.
    Oh ok, sad because super block of Conq and WL are good for defense only. But i actually noticed on my last game that if you connect hidden stance with something there wont be any stamina recovery punishment. hope you can check on that if that's just me or something.

    They need to improve her sidewinder travel distance, stance direction delay, and hopefully the hidden stance recovery duration to atleast 3 sec from 5.

    Lawbringer has alot of disable and unblockables same as valk but with the speed so they should atleast give nobushi the dodging character that she should be. The only thing that makes her a zoner is the 360 range of her zone attack lol.
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