I was looking at the stealth mission video and i was thinking to myself, what about training?
The ghosts (players) need to stay sharp, on edge. What if we had our own primitive training ground so players can train and hone themselves.
This could work for solo and coop. Players can practice positioning, movement, sync-shots, stealth approaches as well as assault tactics.
A simple but effective training ground made out of a few old buildings for indoor combat, barb wire, old tires, metal plates with a target painted on them for targeting practice, assault course etc.
IDK, could be useful, especially for coop if players really want to cooperate in a more realistic way. Practice makes perfect!![]()
I was thinking about this too, would love an area to try stuff out, even if it was just a shooting range. Like your ideas a lot Grant!Originally Posted by grantsheppard Go to original post
Would be cool if we could mount weapons on certain vehicles we find that don't have any and reinforce them (to an extent: armor plating, tires, suspension). Utilize those engineering skillz in a way!Originally Posted by grantsheppard Go to original post
Remember in Modern Warfare 2 where Roach i believe and the player, had to climb a mountain wall of ice in order to reach an enemy base that was based on top of the mountain? I saw a lot of mountains in GRW's mission briefing video that look perfect for climbing and they are not all made of ice, lol! Wouldn't be cool if we would have that freedom 2? Lets say a prisoner camp is located on the side of a mountain, than another way of getting to that camp is to climb the mountain wall, especially if you you're using a stealth approach. It also brings another level of danger, if you fall you could die plus if its really high i know i usually get sweaty hands which is not cool but does gives a sense of realism. IDK, just throwing things out there!
Side note: It also adds to the sense of freedom (of choice).
I'm not familiar with the gunsmith gmt, can you give me a brief rundown?!Originally Posted by GiveMeTactical Go to original post
I think the upgrades for the vehicles are shown in the leak. They pop up briefly when he''s upgrading the drone, I'd describe it but the wording''s too small for me to read on my phone.
I am not familiar with the gunsmith we will have on Wildlands but if it will be similar to Future Soldier then at the Loadout, when you were changing weaponry there was a shooting range you could use to test the weapon, sights, ammo, etc. etc... I just assume it would be the same here.
Not really worried about vehicles though, if I need to use them, I am sure I won't care whether the seats are plastic, cloth or supple leather.