🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Level of difficulty - health etc

    Has there been any talk about changing the AI difficulty?

    Understanding most of the time the starting health and armor % are lowered...(like a hardcore mode i guess).


    Forgot to ask....are there any timed challenges for leaderboards?
    Share this post

  2. #2
    Zoream's Avatar Senior Member
    Join Date
    Oct 2015
    Posts
    766
    Originally Posted by Milkski_ Go to original post
    Has there been any talk about changing the AI difficulty?

    Understanding most of the time the starting health and armor % are lowered...(like a hardcore mode i guess).


    Forgot to ask....are there any timed challenges for leaderboards?
    I hope there is one difficulty and it's hard core.

    Hope there isn't leaderboards, the white hat mission for example can be completed in seconds by sniping him and blowing the drugs van up with C4.
    Share this post

  3. #3
    Judging by the videos the operators can take pretty many shots but who knows what the setting were.

    I was thinking more along the lines of custom restrictions per mission...say pistols only for example. Looking for replay value long term and being able challenge other 4 man teams.
    Share this post

  4. #4
    Although I do not remember where. It has been stated a few times that there are harder difficulties that you can increase to. You can do this independently than the other members of your team.So you could play on "hard" while playing with friends who are using "normal". They have also said that raising the difficulty does it in a way that enemies do not become bullet sponges, for example The Division, however it instead lowers the amount of damage that the player can take. Ubisoft has said that the gameplay we have seen so far has been on an easier difficulty.

    Heres a quote from Game Informer talking about such : "The demo may have looked easy, and Ubisoft says this was intentional to make sure players could experience it in full. Ubisoft promises the game will be much harder when it releases, and plans to offer customization options for hardcore players like limiting the HUD options."
    Share this post

  5. #5
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    Originally Posted by xRaDiKaL87 Go to original post
    Although I do not remember where. It has been stated a few times that there are harder difficulties that you can increase to. You can do this independently than the other members of your team.So you could play on "hard" while playing with friends who are using "normal". They have also said that raising the difficulty does it in a way that enemies do not become bullet sponges, for example The Division, however it instead lowers the amount of damage that the player can take. Ubisoft has said that the gameplay we have seen so far has been on an easier difficulty.
    I am glad I am not going to play Co-Op, your post just opened up a new can of worms with questions for me... it made me dizzy LOL.
    Share this post

  6. #6
    Originally Posted by GiveMeTactical Go to original post
    I am glad I am not going to play Co-Op, your post just opened up a new can of worms with questions for me... it made me dizzy LOL.
    Same here! I believe a lot of information will come to light within the next week or so.
    Share this post

  7. #7
    Originally Posted by GiveMeTactical Go to original post
    I am glad I am not going to play Co-Op, your post just opened up a new can of worms with questions for me... it made me dizzy LOL.
    Sorry you will miss the focus of the game.
    Share this post

  8. #8
    They stated the difficulty just changes your HEALTH basically. And each person in a game can pick their difficulty.
    Share this post