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  1. #31
    shobhit7777777's Avatar Senior Member
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    Originally Posted by EchoFiveKilo Go to original post
    Also, for R6, a police unit would be ill-equipped and ill-trained against a high level terrorist threat such as the ones portrayed in Siege. For realism purposes, you need to have the best of the best - and that is the Tier 1 operator (such as Delta, Swedish SOG, Norwegian FSK, German KSK, Polish GROM) not a police unit, ESPECIALLY not one like BOPE, or SAT.
    Aren't those primarily military units?

    Rainbow Six started out as a hostage rescue team and while many of the operators were Delta and SAS, there were also a lot members from GSG 9, GIGN, FBI HRT members...which I believe are Police units.

    This "Tier 1" fascination doesn't make sense to me, since Tom Clancy's original vision didn't really cater to that fantasy...he chose particular units because of their specific expertise and experience in counter-terror operations, hostage rescue and CQB

    In fact the original game even had a Brazilian member - http://rainbowsix.wikia.com/wiki/Alejandro_Noronha

    We're not talking about regular street cops, those units are highly trained and experienced in CT/HR/CQB operations and are in fact dedicated to that role. Your argument is baseless.
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  2. #32
    Sp--pyBrown's Avatar Senior Member
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    Whether or not BOPE is a unit of the same standard as, say, FBI's HRT or GSG-9, I'll leave that up to you, but I think the way they portray those characters as some sort of cartoon caricatures is a bigger issue. The characters have set armor and mobility stats as well as having only specific weapons available for each caric...er.. character. It's absolutely disgusting.


    Siege is absolutely nothing like the original R6. Vegas butchered the series for good. I wonder why they didn't just call it Siege...
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  3. #33
    Originally Posted by shobhit7777777 Go to original post
    Aren't those primarily military units? Rainbow Six started out as a hostage rescue team and while many of the operators were Delta and SAS, they were largely made up of GSG 9, GIGN, FBI HRT members...which I believe are Police units.This "Tier 1" fascination doesn't make sense to me, since Tom Clancy's original vision didn't really cater to that fantasy...he chose particular units because of their specific expertise and experience in counter-terror operations, hostage rescue and CQBIn fact the original game even had a Brazilian member - http://rainbowsix.wikia.com/wiki/Alejandro_NoronhaWe're not talking about regular street cops, those units are highly trained and experienced in CT/HR/CQB operations and are in fact dedicated to that role. Your argument is baseless.
    Correct. Rainbow has always had police officers in their ranks. Tracy Woo for example was a LAPD SWAT officer. I actually got to go to a killhouse and train with LAPD SWAT for the Takedown fan/press event. The officers informed us that they do actually train with military units like the SEALs and actually teach them on CQB tactics. Also consider what officers did before becoming officers - one of the officers I spoke to was a former Force Recon Marine for example.

    As for Siege...the characters look completely stupid for the most part since they literally don't visually go together. The BOPE operators in particular are laughable between Solid-Snake-Nelson-Mandela and Edge-Queen-McFace-Paint. It absolutely astounds me that the developers can release stupid e-sports influenced garbage like medieval helmets but can't seem to provide any realistic or tactical options.
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  4. #34
    Originally Posted by DanHibikiFanXM Go to original post
    Correct. Rainbow has always had police officers in their ranks. Tracy Woo for example was a LAPD SWAT officer. I actually got to go to a killhouse and train with LAPD SWAT for the Takedown fan/press event. The officers informed us that they do actually train with military units like the SEALs and actually teach them on CQB tactics. Also consider what officers did before becoming officers - one of the officers I spoke to was a former Force Recon Marine for example.As for Siege...th characters look completely stupid for the most part since they literally don't visually go together. The BOPE operators in particular are laughable between Solid-Snake-Nelson-Mandela and Edge-Queen-McFace-Paint. It absolutely astounds me that the developers can release stupid e-sports influenced garbage like medieval helmets but can't seem to provide any realistic or tactical options.
    But Dan, you don't understand, Ubi Soft is trying to make it "accessible" with lots of options. Pink metrosexual camouflage and medieval helmets is apparently how they define this. Why not stoop even lower and offer us kool-aid man outfits?
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  5. #35
    ThePollie's Avatar Senior Member
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    And here I am, having a preference to that slick, matte black, all-professional look.
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  6. #36
    Personally I like the earth-tones type of camo like these slick FBI unis or, my favorite, the old school Woodland BDU camo - especially when worn in conjunction with booney hats ala Island Thunder.

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  7. #37
    about Spetsnaz in R6, if one read "The Bear and The Dragon" one would know that Russian Spetsnaz do train with R6 team in there, making valid point in their existence in R6Siege

    but the fact that they are still in their national group instead as Rainbow team even though after being recruited by Rainbow, and the fact that you cannot pick any weapons you wanted and forced to pick within 3 weapons makes the game silly and turn me off from playing it, seriously, would someone like IQ carry a G3 derivative LMG? shotgun/SMG would still make sense, especially considering IQ could've had more German made weapons. or let's say Ash, she's from Mossad before somehow getting into FBI SWAT team, yet I see no Tavor in her arsenal, weird considering FBI would have access to such weapon. hell Castle could've gotten KRISS Vector but that didn't exist either

    considering GRWildlands is coming out soon... I do wish for the Vector to exist in the game for stuffs and giggles
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  8. #38
    shobhit7777777's Avatar Senior Member
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    Originally Posted by DanHibikiFanXM Go to original post
    Correct. Rainbow has always had police officers in their ranks. Tracy Woo for example was a LAPD SWAT officer. I actually got to go to a killhouse and train with LAPD SWAT for the Takedown fan/press event. The officers informed us that they do actually train with military units like the SEALs and actually teach them on CQB tactics. Also consider what officers did before becoming officers - one of the officers I spoke to was a former Force Recon Marine for example.

    As for Siege...the characters look completely stupid for the most part since they literally don't visually go together. The BOPE operators in particular are laughable between Solid-Snake-Nelson-Mandela and Edge-Queen-McFace-Paint. It absolutely astounds me that the developers can release stupid e-sports influenced garbage like medieval helmets but can't seem to provide any realistic or tactical options.
    I wouldn't be suprised. Dedicated CT/HR units would spend a larger proportion of their time training for that specific role than any Military unit. While Delta/SAS/KSK etc. are no doubt excellent in an HR role and do train extensively for it, they also have more "Green" duties - battlefield surveillance, long range patrols, direct action raids etc.

    Re: Siege's Operator appearance

    Yeah, I mean I understand the need to differentiate operators for the purpose of gameplay....but the lack of better customization options is disappointing. Furthermore, the look of the new Operators (especially the ones you mentioned) looks far too comical. It wouldn't be a problem, if alternate headgear and skins allowed for a more authentic look.

    I understand that Siege is way more towards the E-sports, competitive end in the shooter spectrum but I think they could balance the tone a bit.
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  9. #39
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by shobhit7777777 Go to original post
    I wouldn't be suprised. Dedicated CT/HR units would spend a larger proportion of their time training for that specific role than any Military unit. While Delta/SAS/KSK etc. are no doubt excellent in an HR role and do train extensively for it, they also have more "Green" duties - battlefield surveillance, long range patrols, direct action raids etc.

    Re: Siege's Operator appearance

    Yeah, I mean I understand the need to differentiate operators for the purpose of gameplay....but the lack of better customization options is disappointing. Furthermore, the look of the new Operators (especially the ones you mentioned) looks far too comical. It wouldn't be a problem, if alternate headgear and skins allowed for a more authentic look.

    I understand that Siege is way more towards the E-sports, competitive end in the shooter spectrum but I think they could balance the tone a bit.
    If you select Recruits only all the characters are in the same black gear, but that is then both teams. It would be great to have two teams in different, customisable camo, but I can't see them changing it too much now.
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  10. #40
    It's funny how he goes like "a third world police force" implying that the guys from BOPE are a **** police force with **** weapons.

    Meanwhile Brazil is one of the largest economies in the world, and international troops (from USA too) come to train with BOPE.

    Get your info right inbred ****.
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