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  1. #1
    mezzatron's Avatar Senior Member
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    Earth, Wind, and Gunfire: Exploring The Sounds of Ghost Recon: Wildlands

    A new article about sound design. Pretty nice read, I really enjoyed the sound design in the game.
    I think we also get to see gameplay in snow for the first time.

    Earth, Wind, and Gunfire: Exploring The Sounds of Ghost Recon: Wildlands | usgamer.net




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  2. #2
    Yeah, that's pretty cool. I'm glad they put in the work for the ambient environment sounds. That was always a thing I really appreciated about the old games especially, they really make you feel like you were really out there.
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  3. #3
    The ambient sound, sounds great. The guns also sound good too, but I wish the echo was a bit more pronounced. After playing games like Battlefield, and DICE's epic sound design, its kinda hard to be impressed with anything else. But it looks to be a step above Future Soldier's sound design which was already good to begin with.
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  4. #4
    shobhit7777777's Avatar Senior Member
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    Now these are the kind of videos I'd like to see more of. The game does sound great, especially the jungle biome. I also liked how in the weapon echo video, after firing the Ghost would look around as if checking for other threats...a nice touch.
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  5. #5
    Originally Posted by mezzatron Go to original post
    A new article about sound design. Pretty nice read, I really enjoyed the sound design in the game.
    I think we also get to see gameplay in snow for the first time.

    Earth, Wind, and Gunfire: Exploring The Sounds of Ghost Recon: Wildlands | usgamer.net





    I read the article hoping to see something about the sound compression, but I was disappointed. Keeping the sound completely uncompressed will be key to the overall quality of the sound. If it was me going through all that trouble to make "authentic" sound only for it to be butchered by making it mute, I would be flipping over tables, having the entire sound department running scared because they don't want to deal with my retribution.
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  6. #6
    Originally Posted by EchoFiveKilo Go to original post
    The ambient sound, sounds great. The guns also sound good too, but I wish the echo was a bit more pronounced. After playing games like Battlefield, and DICE's epic sound design, its kinda hard to be impressed with anything else. But it looks to be a step above Future Soldier's sound design which was already good to begin with.
    Dice are the masters at sound so it's unfair to judge other shooters sound against Battlefield.
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  7. #7
    S.V.'s Avatar Senior Member
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    accurate
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  8. #8
    Originally Posted by Flaw3dGenius23 Go to original post
    Dice are the masters at sound so it's unfair to judge other shooters sound against Battlefield.
    Can the Squad game rival or surpass Battlefield in sound? I think the sound in Squad is pretty damn good. I wonder if the sound is compressed at all in that game or in Battlefield 1 for that matter.
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  9. #9
    SuperBiscotCOT's Avatar Senior Member
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    I don't know but I liked what I heard so far and I will see it in action during the beta
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  10. #10
    Sp--pyBrown's Avatar Senior Member
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    Sounds nice. Hope the rest is up to par as well.
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