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  1. #51
    Originally Posted by gt2k Go to original post
    Half the comments in this forum are. People refusing to listen and look at another's point of view. Instead calling them care bears and whiners.
    Guilty haha
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  2. #52
    Trippul G's Avatar Senior Member
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    May 2016
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    I generally stay out of discussions like this because they tend to turn into flame wars with people tossing around gross generalizations, demonizing those with opposing views, and generally just being a toxic place.

    I don't recall who said it originally, and I'm paraphrasing a bit, but it seems that all we do is listen so that we can reply, instead of listening to understand.

    That being said, my thoughts on a PvE DZ are as follows:

    Up until recently, I was opposed to the idea of a PvE dark zone because it gets rid of the "on edge" feeling if there's no chance of danger from other players. I stopped going into the DZ after patch 1.2 I believe it was (when they introduced the whole rope-cutting mechanic). It had become clear to me that I just don't enjoy the type of PvP on offer in The Division, at all.

    I primarily went into the DZ to farm...I liked the higher difficulty of NPCs, the higher enemy density, the (somewhat) random encounters, I loved the environment itself...all the landmarks and burned-out areas...all were really beautifully put together by the design team and were fun to roam around in. But, as I said, I hated the forced PvP aspect of it, and the type of encounters that it promoted. So, I left the DZ, and haven't set foot in it since I think some time in June or July.

    If I had the option of a DZ where I could focus on enemy NPC engagements, and I knew that if I saw another player, they could only potentially help me, I'd definitely be interested.

    Add in Hunters to stalk us and try to disrupt our extractions, or even drop in on us randomly throughout the DZ from time to time. They could even have enemy NPCs extracting stuff and we could try to stop them, if we so choose. That's the sort of experience I'd enjoy, and the sort of thing that would get me playing a lot more than I currently do.

    Leave the current DZ as it is for those who enjoy it in its current form. But offering more options to people, to cater to how they like to play, is never a bad idea in my book.
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  3. #53
    That blogger again, uh?
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  4. #54
    Corrupt.be's Avatar Senior Member
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    Originally Posted by gt2k Go to original post
    Killing players now for rank and money is the slow way of doing it.
    I know, but back then (it was the night before restock) I was clutching straws and I had to do something
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  5. #55
    Originally Posted by Art.Van.Delay Go to original post
    See, you're exactly the type of player I talked about.

    Unable to differentiate, arguing in extremes, all PVP players in TD are toxic... I don't waste any more time with people like you, sorry.

    I never gank in this game, I never clap over dead bodies, I never hide on the ***** roof, in fact I pretty much never go rogue, unless there is a group of which I know they will go rogue on me again. But you just want to believe that I am this type of player, the toxic Nazi teenager you created in your head, to make it easier for you to cope with the DZ. Sure, you got owned, but at least you are a good person, not like those damn Nazi teens in DZ, right?

    You guys bore me...
    Did you read the same post as me? There was nothing extreme in that argument and certainly no accusations or generalizations (all pvp players are toxic). Just curious if you knew you were responding to this post and not a daydream?
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  6. #56
    Originally Posted by Furinol Go to original post
    Did you read the same post as me? There was nothing extreme in that argument and certainly no accusations or generalizations (all pvp players are toxic). Just curious if you knew you were responding to this post and not a daydream?
    Was just thinking the same thing.
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