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  1. #31
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  2. #32
    TCTF_SWAT's Avatar Senior Member
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    I find it weird that the warlords full block stance has superior guard (unlike the conqueror's which doesn't) but when out of stamina he doesn't lose his balance and fall over like the conqueror does.
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  3. #33
    Originally Posted by TCTF_SWAT Go to original post
    I find it weird that the warlords full block stance has superior guard (unlike the conqueror's which doesn't) but when out of stamina he doesn't lose his balance and fall over like the conqueror does.
    i find it weird that the conqueror's standard block has superior guard and the warlords dosen't. so whats your point? they are different classes with different properties
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  4. #34
    a question about the warlords feats, i dont remember the name exactly tough as nails i believe? the last one in the tier3 feat list. it says something like increases his max health when unlocked, whats that supposed to mean? when you are out of guard mode? or when you unlock the feat, like you have to get lvl3 ingame and then the warlord just gets more hp.
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  5. #35
    XP4HuTEJlb's Avatar Junior Member
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    Originally Posted by Malec1983 Go to original post
    a question about the warlords feats, i dont remember the name exactly tough as nails i believe? the last one in the tier3 feat list. it says something like increases his max health when unlocked, whats that supposed to mean? when you are out of guard mode? or when you unlock the feat, like you have to get lvl3 ingame and then the warlord just gets more hp.
    It means u wiil gain more health after LVL3.
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  6. #36
    XP4HuTEJlb's Avatar Junior Member
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    Originally Posted by Malec1983 Go to original post
    a question about the warlords feats, i dont remember the name exactly tough as nails i believe? the last one in the tier3 feat list. it says something like increases his max health when unlocked, whats that supposed to mean? when you are out of guard mode? or when you unlock the feat, like you have to get lvl3 ingame and then the warlord just gets more hp.
    It means u wiil gain more health after LVL3.
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  7. #37
    the problem I see with the assassin classes are that they are built as COUNTER classes as well.

    Assassins WANT YOU to attack 1st so they can side step and punish..... which is kind of what the Warlord is-- block then punish with light attacks and mix with heavies.

    I'm assuming if you play the Warlord correctly-- then you build up impatience within your opponent so he takes the offensive.
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  8. #38
    Originally Posted by Fatal-Feit Go to original post
    What are his flaws, exactly? His defense seems godly and his offense isn't bad at all. I don't have many good experiences fighting/playing the hero, so this is a legit question of mine.

    I know he can't perform long/harassing combos, but most players in high level play can't rely on combos because they're too risky and easy to punish. The 2 hit combos of his seem perfectly adequate, and even better than some due to the speed and hyper armor. Attack range and stamina consumption doesn't seem to be any issues either. It seems like he has all the tools to outmaneuver his opponents without any real drawback.

    [EDIT] Also, it seems rather strange that the Warlord can shove opponents in any direction, but the Raider can't with his carry. It seems like an ability that should be switched since (imo) the Raider lacks a good offensive 1v1 toolset and Warlord already has a lot of countering/punishing options. Grabbing and swinging your opponents to the side to reduce stamina seems like more of a Warlord thing to me anyway.

    But I also don't play the Vikings very much so I could be totally wrong here.
    I main Warlord, and this guide outlines pretty much everything I have found. I don't use headbutt much but it is definitely going to be something I add to my arsenal. Warlord does not have many counters. They are a solid class that can tie you up in a very long fight (if you win) because patience is definitely its strong point. Really the only way to beat them is if the player does not really now how to play the class and utilize his abilities.

    Nobushi can counter Warlord by being on highground keeping distance using dodges. The range of the Nobushi allows them to hit you without being in range for a counter attack.Truly a pain to fight, but not unbeatable as a Warlord. You definitely have to get creative with your environment (force them into a corner, get high ground. Trees and walls won't help because the Nobushi attacks in straight forward pokes) or take the aggressive stance and utilize dodge yourself. I personally will drop my Warlord and pick up a Berserker if they insist to fight as Nobushi, as the soft counter is annoying and the Berserker gets the fights over quickly.
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  9. #39
    MisterWillow's Avatar Senior Member
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    Originally Posted by TCTF_SWAT Go to original post
    I find it weird that the warlords full block stance has superior guard (unlike the conqueror's which doesn't) but when out of stamina he doesn't lose his balance and fall over like the conqueror does.
    Vikings>Knights

    Originally Posted by Malec1983 Go to original post
    a question about the warlords feats, i dont remember the name exactly tough as nails i believe? the last one in the tier3 feat list. it says something like increases his max health when unlocked, whats that supposed to mean? when you are out of guard mode? or when you unlock the feat, like you have to get lvl3 ingame and then the warlord just gets more hp.
    Yes. That.

    Once you unlock the feat in the match you get another bar of health (I think it's that much, could be a little less).

    Originally Posted by Sharrowyn Go to original post
    the problem I see with the assassin classes are that they are built as COUNTER classes as well.

    Assassins WANT YOU to attack 1st so they can side step and punish..... which is kind of what the Warlord is-- block then punish with light attacks and mix with heavies.

    I'm assuming if you play the Warlord correctly-- then you build up impatience within your opponent so he takes the offensive.
    Sort of.

    Berserker isn't really a counter attacker. They obviously can be with their side-dashes and deflect, but they're classified as a harasser, so they're best used as a highly offensive character that keeps their opponent on the defense.

    Warlord played correctly is actually as a counter attacker. He can do three different moves out of omni-block, meaning you can keep an opponent guessing at all time, and the two counters are incredibly powerful, as long you get the timing for them down, and the Shield Bash is a great follow-up for his one-two chain.

    I know everyone has the perception of Warlord of being an offensive powerhouse---and obviously he can be if that's your playstyle---but once you learn to be a little more patient with him and let your opponent come to you, you'll find his real strength.
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  10. #40
    I'm new to Warlord, when should you use light attack to counter instead of just doing parry? I'm sure I'm missing something, but it seems like parry -> shield slam -> heavy seems more optimal than his "block and counter" ability.
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