🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #31
    he1nz's Avatar Member
    Join Date
    May 2006
    Location
    Dopenhagen Denmark
    Posts
    290
    Originally Posted by DigitalHitmann Go to original post
    As much as you may or may not want to admit it, both Super and Cortexian are right. Features, whatever they may be, can not be promised or shown without being 100% committed to them becoming a reality. You can say you want a "Subject to Change" trailer, but then you run into the same situations that Division and Rainbow Six had.

    Rainbow Six:

    Discussion: Rainbow Six will have an actual singleplayer campaign. Angela Bassett was on stage at E3 to discuss it and talk about it before the game came out.
    Actuality: Singleplayer was cut and replaced with Situations.

    Division:

    Discussion: Division will have second screen support with a drone app so that you can join your friends anywhere in the world. There was even a trailer to show its features.
    Actuality: The drone app was scrapped just before E3 2015.

    Discussion: Division will have multiple Dark Zones and Bases of Operations linked with supply chains between them. There was even a trailer that showed both of these features.
    Actuality: One Dark Zone; One Base of Operations.

    So, what do you want? A discussion with trailers as evidence months from now, or actually what they promised and what theyve shown?

    [This is a personal opinion.]
    And ofcourse the most simple and effective way to avoid these repeating scenarios, would be to stop hyping features in their games, before they are absoloutely sure they will be in the final build.
     1 people found this helpful
    Share this post

  2. #32
    Cortexian's Avatar Volunteer Moderator
    Join Date
    Apr 2012
    Posts
    1,875
    Be sure to let Ubisoft know when you figure out a way to predict the future and know exactly how a games development over the course of 5~ years will unfold. I'm sure it would result in significantly better marketing and much more realistic expectations for all players. You know, since you'll be able to confirm with absolute certainty every single aspect of a game, even before anyone starts working on it.
    Share this post

  3. #33
    mezzatron's Avatar Senior Member
    Join Date
    Jun 2015
    Location
    Bivouac
    Posts
    2,646
    My services don't come for free mate.
    I'm sure they have experts who have been in the industry for many years. They must've realized that spending time on a PvP mode yields no returns in the long run. So going for a subscription based, micro-transaction full, pay-to-win GRP model is a lot more profitable.

    I don't blame them.

    But when this game is released with no PvP I will make sure to wait 9 months until all the bugs and balance issues have been patched up and the price has dropped 60% before making my purchase.

    Don't get me wrong, I want these guys to succeed and make huge profits so they continue to make Ghost Recon games in the future as well. But a Far Cry Primal style game where there's no PvP ends up collecting dust on the shelf after completing the story. The number of active players tells something.
    Share this post

  4. #34
    Lolssi's Avatar Senior Member
    Join Date
    Jun 2015
    Posts
    613
    Originally Posted by DanHibikiFanXM Go to original post
    I don't remember any promises of a campaign for Siege. Following that game before release people just assumed it would have a campaign because Rainbow Six titles have always had campaigns - the knowledge there wouldn't be one only came out a month or two before the beta if memory serves.
    I actually remember reading interview with one of the devs after they showed the gameplay first time at E3. The dev confirmed singleplayer. What I don't remember if he mentioned campaign. He could have just ment bot match knowing very well that everyone assumed he ment campaign.
    Since singleplayer was never mentioned again (even if people were asking about it)I wasn't really shocked when they announced it wasn't in, dissapointed yes but not shocked. I just moved on after that.
    Share this post

  5. #35
    I don't understand why here so many whining about PVP. PVP in Future was dead pretty fast, that's quite right, that they main coop at first.
    Share this post

  6. #36
    Originally Posted by Darius_Infernal Go to original post
    I don't understand why here so many whining about PVP. PVP in Future was dead pretty fast, that's quite right, that they main coop at first.
    It was dead because they pandered to the casual's and watered the game right down to make as easy as possible! It did not work the hardcore did not like the game and niether did the casuals.
    Share this post

  7. #37
    Originally Posted by Flaw3dGenius23 Go to original post
    It was dead because they pandered to the casual's and watered the game right down to make as easy as possible! It did not work the hardcore did not like the game and niether did the casuals.
    It was down, though some ppl still play it PVP on PC too, because of connection issues. Those connection isuues never got fixed, and it is not client side, I mean you can set firewall, DMZ, open ports, have static public IP and still you may have trouble connecting to hosts....
    Share this post

  8. #38
    First post, long time Ghost Recon player.

    The lack of news about PvP does make me wonder whether this is going to just be a 4 player co-op PvE. As somebody stated earlier, Ghost Recon drew it's players because of the fun of PvP. I used to play siege maps on GRAW 1&2 for hours at a time. You'd actually make excuses to get out of work early so you could get back home for a clan match with your buddies.

    If Wildlands removes PvP then it's not a Ghost Recon game.

    I love The Division but it let us down big time, I really hoped it would be a spin off of Ghost Recon with tactical missions between players in a battered Manhattan. It had so much potential and even though its still a good game, it nowhere near lived up to what was being sold to us at E3. I fear with Ubisoft's track record that Wildlands will deliver in some aspects but not in the way we hope for.
     1 people found this helpful
    Share this post

  9. #39
    he1nz's Avatar Member
    Join Date
    May 2006
    Location
    Dopenhagen Denmark
    Posts
    290
    Originally Posted by Zoream Go to original post
    I prefer the news as it is now.
    I'm sure you do. Strangely enough, some people would like to know what they get for their hard earned money. And while others pre-orders WL's including a season pass -which they have no idea what will include, others would like basic answers before using their money. Strange world indeed.
     1 people found this helpful
    Share this post

  10. #40
    he1nz's Avatar Member
    Join Date
    May 2006
    Location
    Dopenhagen Denmark
    Posts
    290
    Originally Posted by Cortexian Go to original post
    Be sure to let Ubisoft know when you figure out a way to predict the future and know exactly how a games development over the course of 5~ years will unfold. I'm sure it would result in significantly better marketing and much more realistic expectations for all players. You know, since you'll be able to confirm with absolute certainty every single aspect of a game, even before anyone starts working on it.
    I beleive in science, not magic. And I am no expert in gaming developement eighter. I have been a gamer for many years though, and do like to read what info is available about games as they are being developed. And it dosn't take that much effort to notice that some publishers choose dodgy marketing strategies.
     1 people found this helpful
    Share this post