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  1. #21
    gt2k's Avatar Senior Member
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    Mar 2016
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    Friendly Fire
    should be enabled everywhere,
    - PvE: dying there should have some negative consequences
    - DZ: would improve a lot PvP fights, less clusterf UK situation
    Bad idea.

    Rogues
    - deserve unique rewards (cosmetic/gear/guns) if they are sistematically able to survive manhunts
    Apparently likes Marathons because this only encourages it more.

    DZ difficulty
    - DZ is a team activity not a single player area, NPCs need their toughness back

    PvE difficulty
    - a modifier that lets NPCs ignore part of our armor cause PvE is too easy

    Still wants his 1.3 NPC's back

    Signature skills
    Tactical Link so OP it's broken
    Recovery Link so OP it's broken
    Survivor Link completety useless
    They are not broken you just are bad at the game. I love when players use Recovery Link and their buddies raise up only to drop 2 seconds later.

    Revive
    - reviving should cost a medikit (everywhere)
    - downed players should have a lot less toughness, reviving can't be faster than reloading an AR and try to finish that player with a 400k dps
    - headshot kills with bolt actions should be final (no revive available)
    Throwing a grenade is faster and reviving has never been a problem.

    Alpha Bridge
    miserable situation thanks to Uncomplicated but AB is OP anyway.
    - remove it from the game. it just adds a huge amout of damage not an ability
    now ammo are not even scarce anymore.
    AB was not OP in 1.4. Still murdered players all day long and I ran Banshee.

    Banshee
    a set that helps to survive DZ if you want to farm NPCs not PvP with no risks.

    - no XP loss was a mistake (makes DZ rank worthless)
    - so much damage output was a mistake (defensive set)
    - buffs armor while not shooting or using an offensive skill
    Banshee is a DZ set not just a farming set. DZ Rank has been useless since 1.1 The current 3 and 4 piece need a buff if Uncomplicated or AB remain the same. Your ideas on this set are just bad.

    DZ rank
    - 4 characters sharing the same DZ rank, no more exploits like kill my worthless alt to boost yours stat
    Very bad idea.
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  2. #22
    1st sentence is a way to say this is a pretty unbiased thread, it's a quote from FMJ and we are talking about a videogame not cancer so your whining in unecessary, try to act like men not little girls

    I don't even know why I wrote it, the thread is not born as matter of discussion, it's just a way to share my ideas

    every decent player will understand those and pretty rough changes for rogues but in exchange of great and exclusive rewards

    PvE bosses run giveways can't reward more than an incursion. 30 minutes for both and 40 items vs 10/15.
    Incursions are not worth it and not cause they don't reward enough but cause loot it's raining everywhere for no reason

    there are also many worthless talents, developers know which ones are the undesired but they are part of the RNG, so maybe less crap talents and less loot falling from the sky
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  3. #23
    sandpants's Avatar Senior Member
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    Originally Posted by onenightnparis Go to original post
    There is no playstyle bigotry here. I do not look down on gankers, carebears, solo players or opportunists. Here you are all equally worthless.


    Friendly Fire
    should be enabled everywhere,
    - PvE: dying there should have some negative consequences
    - DZ: would improve a lot PvP fights, less clusterf UK situation
    I'd be interested in seeing if this would work out or flop to even worse depths...

    Manhunts
    - should be events visible from every distance
    Ok.
    Rogues
    - deserve unique rewards (cosmetic/gear/guns) if they are sistematically able to survive manhunts
    Whatever works for people i guess...
    Rogue Hunters
    - deserve unique rewards (cosmetic/gear/guns) if they are sistematically able to kill rogues
    Whatever works for people i guess...
    DZ rank
    - 4 characters sharing the same DZ rank, no more exploits like kill my worthless alt to boost yours stats.
    Fair enough.
    DZ loot
    - everything should be available in the DZ, PvE can't have better loot than the DZ
    Yes on one hand. Diluted loot pools on the other. If they can add to specific bosses in the DZ so that people fight over those spawns, sure...
    DZ difficulty
    - DZ is a team activity not a single player area, NPCs need their toughness back
    Debatable, and generally unhealthy.
    Banshee
    a set that helps to survive DZ if you want to farm NPCs not PvP with no risks.

    - no XP loss was a mistake (makes DZ rank worthless)
    - so much damage output was a mistake (defensive set)
    - buffs armor while not shooting or using an offensive skill
    Have to agree that it's carefree sets unfitting to the DZ catering to the whiners as a kneejerk reaction.
    Alpha Bridge
    miserable situation thanks to Uncomplicated but AB is OP anyway.
    - remove it from the game. it just adds a huge amout of damage not an ability
    now ammo are not even scarce anymore.
    Disagree that Uncomplicated is the problem. Will be replaced with another talent with a small DPS drop.
    Revive
    - reviving should cost a medikit (everywhere)
    - downed players should have a lot less toughness, reviving can't be faster than reloading an AR and try to finish that player with a 400k dps
    - headshot kills with bolt actions should be final (no revive available)
    Agree on all accounts, but I think if BRs bypass down state then they can't one shot under any circumstances.
    Signature skills
    Tactical Link so OP it's broken
    Recovery Link so OP it's broken
    Survivor Link completety useless
    Disagree, Recovery Link and Survivor link are effectively identical as far as EHP goes - both double your survivability. The differences are where and when you use then. Recovery link ends up being more efficient and Surivor Link scares people away so it doesn't do much. But the added speed is a considerable bonus. Otherwise they are not that different from each other and saying that Survivor Link is severely worse than Recovery is a mistake.
    Signatures shouldn't be a press a button to win, but press a button to survive or press a button to obtain something

    - Tactical Link regenerates skill power
    - Recovery Link regenerates medikits
    - Survivor Link buffs armor but you can't shoot, run Forrest!

    Talent Requirements
    - lowering them listening to some players was a bad idea, if I invest in firepower for example I should have advantages cosidering how bad firepower scales
    Agree, this was a mistake, again a kneejerk reaction to a very few complaints.
    Famas
    - a 2nd version (same 3d model and different color to reduce to zero the extra work) without Uncomplicated and LVOA-C stats or buff its damage cause controlling that recoil in not worth it (PvP)

    Seeker mines
    - they travel through objects, wtf?
    - the scrambler pulse should be able to protect from them
    They travel over objects. Making Scramble "protect" against seekers would make seekers useless because there is no counter to Scrambler Pulse. No.
    Consumables
    - possibility to assign a consumable to the D-pad up arrow (like for grenades) I never use consumables cause the inventory is impratical

    Suppressors
    best bonus (+HS damage) and lowered threat just cause someone wanted to use them?
    - a muzzle with no threat attibutes needs the +HS bonus instead

    Named items
    playing hundreds of times the same boring activity to obtain an items with bad stats?
    i think named items should roll at the top end of the stat range, but never have better max stats.
    - named items need fixed stats, so if a player likes a piece so much he will accept the boring farming
    their presence in field caches is not necessary

    Underground
    - Heroic should come back, robbing from an extra paid content was a bad move
    It was never paid content... everyone had it.
    PvE difficulty
    - a modifier that lets NPCs ignore part of our armor cause PvE is too easy
    Don't see the point.
    PvE bosses tour
    - obtaining at least 40 256 items from a 30 minutes no effort 14 PvE bosses tour is simply ridiculous

    Hardly an issue. Most people will run these once a day and the average items per minute over the downtime is still low. Just highest burst item count in the game but lowest sustained.
    - red mobs shouldn't drop 256 gear but phoenix credits
    Don't see the logic. Reds dropping 256 gear HE opens an avenue and stepping stone for progression.
    - phoenix credits shouldn't be contained in vendor caches that should disappear too

    Yes to some no to others.
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  4. #24
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by onenightnparis Go to original post
    you didn't understand the sense, to complete the quote "Because I am hard, you will not like me. But the more you hate me, the more you will learn. I am hard, but I am fair."
    exactly that, I'm fair. I can see beyond my interest and it's very rare here

    I'm not against PvE but PvE can't offer better loot than the DZ. PvE bosses run is ridiculous, most rewarding activity in the whole game. forced to play for those gloves and I hated every minute of it. a lazily implemented no effort givaway.

    DZ must be hard, if a 4 player team can destroy you in a second why NPCs should be a cakewalk?

    players must be educated. 1.3 had many problems. best gear only from a coulple activities was a problem not the difficulty.

    if heroic mode is too hard aim at challenging or hard, you will obtain 256 gear anyway.
    players shouldn't be able to complete heroic content scaling for 4 players alone

    buying caches for LZ credits?
    buying phoenix credits for LZ credits?

    many talents are still worthless, you counter RNG fixing them not giving away stuff for free

    and Survival is not rewarding lol, nothing will beat those 40 items in 30 minutes
    Before I bought the game, I read something about all loot would be attainable anywhere in the game. What I read at the time led me to believe, though it could be gotten anywhere. Chances was always better in the DZ. It was only after the release I started hearing best gear is always in the DZ. That was the start of PvP players ragging on PvE players.

    So to be fair as you say you are. Equality of all things start with making it equal all the way across the board.. So you need to stop seeing yourself as PvP or PvE,, and start seeing yourself as a gamer who loves the game.
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  5. #25
    I honestly don't see a single thing in the OP that NEEDS to be done.

    An interesting point or two is made, but beyond that most of it is laughable. And the "I know everything" tone of the post and the replies since makes me disregard even the interesting ideas without further thought.

    Should have picked your best idea and written a decent post about it. No one person's ideas are ever going to fix a game.
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  6. #26
    Bothain's Avatar Banned
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    Op, your opinion is duly noted, and I read your entire post. No thanks, now move on to a different game because in my opinion, your PVP centric likes and dislikes to PVE mean nothing to me. I suggest Archage for your PVP needs, though you wont be able to gank there like you do in this game, just my opinion.
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