Your right the DZ at the moment is OK, even alpha bridge ain't a major problem like eveyone is making out, I don't use it but my 6x seeker balls at 100k a pop with a 15sec cooldown keeps them at bay lolOriginally Posted by Sitka_one Go to original post
I was meaning for rogues and when you are running from rogues and can't just stop and fightOriginally Posted by PH.Gammatron016 Go to original post
Yeah I think npc's should only really engage when you engage them not immediately start to murder youOriginally Posted by VigoDerKarpate Go to original post
This was also my concern lately. I tried to wave my character left and right, but the bullets still hits me at the back.Originally Posted by ludkoto24 Go to original post
There is just LAG.Originally Posted by Art.Van.Delay Go to original post
You take damage in bursts from longer periods of time.
The NPCs are super weak still and you should not have any problems with except if you get chased by 8 cleaner axe man who can melee you from 50 meters away...
It is the lag.Originally Posted by PH.Gammatron016 Go to original post
They have hit you earlier and the server just caught up with you.
Try playing in "poor-connection-to-host" -server and then in better one. The difference is there and you can easily see that it is very similar to the problems in the original "good connection" -server.
It can be avoided and it usually doesn't cause harm just heal earlier not in the last segment of health. It causes problems only when you are in PVP and some rusher comes and the damage is dealt with lag and you go from full overheal to dead in 0.0001secs but that is same for everybody.
I'm not sure but even im on a good server, those NPC can still hit you with precise accuracy from 40 meters and above. It's weird and its annoying. Even those shot gunners who can still shoot you at that kind of distance, tho its doesn't deal too much damage, but its annoying. :POriginally Posted by woksu Go to original post