I like the DZ its the cheating kids I hate with aimbot and god modes etc... I think they should kill the teams and make it a solo player area, Lets face it it would stop a lot of grief , one on one pvp, the npc is set up well when the gear works, the dps drops etc for no reason at all. My gear is maxed out alpha , banshee striker etc and I have 404.669 dps and I can empty 2 mags in to a rouge and they shoot once and I am dead, with the world tiers I can not get my armour to 70% mitigation it sits around 50.. The problem we have with Massive is they do not know what way to go.. they just do it and hope for the best...
Then don't run pass them (easy fix). Even though you have X value of toughness and 10+ K of armor, it doesn't mean that you can face tank those NPC.Originally Posted by nairda2k9 Go to original post
NPC in DZ right now are balanced and not overpowered like from 1.3 where you will be one shotted by a mp4, which is ridiculous. They also do damage in numbers, like those rioters in DZ 1 where they will overwhelm you in your cover.
the NPC's right now feel comfortable. If you get sandwiched between players on one side of you, and NPC's on the other side of you, it can create an issue. But if one or two people on your team turn on the NPC's you can get rid of them pretty easily and fast.
Also I don't think the DZ will be killed off, as they made it part of survival as well. And its part of the story mission.
Personally I like the DZ. It always has an element of unkown, I have gotten very frustrated at times in the DZ with various things. But something keeps me going back in there. Then there's times when I go in there and it's so much fun.
There are many ways to avoid NPC and being stucked between and the rouges, and its a common knowledge (but now i think not at all). Now how they will avoid it? For the sandwich thing, why not pushed forward to the rouges using ults? (communication is the key, and timing also). Now to avoid being detected by NPC while running, DO NOT run in the middle of the street or in front of them (do i need to explain why?), just run on sides, use cover and their blind-spots (left and right). Concealed pulse, turrets and seeker mines are your best option to avoid them.Originally Posted by VigoDerKarpate Go to original post
Hahaha true or the will fix the DZ and break something else in the processOriginally Posted by RavenMcB73 Go to original post![]()
It's not really a bad thing, they are easy enough to put down its just the trying to run past they hit like a freight train.Originally Posted by VigoDerKarpate Go to original post
Even with a solo area players would still the team up in groups like survival, good idea but never workOriginally Posted by hyper---sniper Go to original post