The lack of input you can exert to make a difference with your agent is a major downfall of the Division, crap blueprints, the armour pieces that are available are pretty poor, back to relying on luck from the gods of RNG to see if you get lucky.
My main character now has 256 million general dollars, I have rolled all armour stats to what is allowed, but there is nothing to buy, no way to influence my agents progression, keep doing the LZ bosses, odd HVT, daily intel jobs, some UG and Survival, but mostly run in the DZ and yes it is dropping bucket loads of armour pieces and weapons but 99.99% are useless, I have completed every set of the 14 named armour, complete 6 piece Banshee set with 2 X 4 piece for 2 other agents with 2 piece Lone Star for ammo bonus for 3 agents with and a good gold set as well, so now it is about improving the build, looking for that better piece or replacing some poor stats piece but time after time, a piece 500 points under what I already have, so many pistols, knee pads, chest pieces etc that are pointless.
Crafting is dead, no pieces available to roll of a quality that would be usable for 256 level.
I have so much div tech, 999 pieces, if I find any it gets left on the floor or if I open a cache that gives div tech as a bonus, left on the floor also.
The Division, so much potential, enjoy the early game immensely but the developers had a complete brain freeze as to what to do when you are post level 30.
Bye bye !!! Finaly a idiot unlessOriginally Posted by BoGGaNoW Go to original post
The acr assault rifle was a good one. G36 is my favorite performance wise no doubt, but the acr is my favorite SOUNDING rifle in the game, only muzzle brakes or compensators on that one, no dang suppressor thank you very much. If it wasn't for that initial jump on firing it'd probably be my fav.
It has been pretty lopsided on the shotgun bp's though.