It's intended because if 'one is none' talent activated on final round, jamming bug arise.Originally Posted by SKORPIQN Go to original post
So Massive just made it to be disabled on final round.
Kinda dissapointing for sawed off shotgun though.
Very since it only has 2 rounds, you only have 1 chance and it doesnt proc on pellet but per shot. 😒 rekt!Originally Posted by manduopendoor Go to original post
Originally Posted by SKORPIQN Go to original post
When sawed off shotgun was great.![]()
I use to have a 2 shot kill in developement... But since headshot damage was nerfed and proc'ing isn't per pellet... Hard to find a use for it.Originally Posted by manduopendoor Go to original post