I've been a trials fan for many years from hd to frontier I started building tracks on trials evo I remember making bad decisions in trying to make a hard track with what I've learned now gimmicky obstacles that are no way good descions lol but any who I've grown and adapted techniques thru becoming a track central junkie and I've been trying to learn more self control instead of just pushing a track out evolution tc wasn't the best rating system and fusion tc is horrible its really hard to judge how players like your track or if its just a popularity contest so hopefully this thread will help..
Welcome W1CK3D.Originally Posted by IIIIW1CK3DIIII Go to original post
I really enjoy playing speed runs and my preference in tracks is a lot of times snubbed by a few that are bias to needing the hardest of difficulty of anything to all things with Trials. As for asking about what I think about a line that's 1min. 5sec.. I enjoy 29sec to 1min 10sec tracks but it really depends on difficulty and how technical the Driving Line is. A track can take longer like Giga track from Evo with easy line and it's perfectly fine for taking so long to finish.
As for "Deep Plutonic", I've recommended it as a Hot Lap Challenge track that day you released it. http://forums.ubi.com/showthread.php...ick-list/page3
My only grudge about it, is the over abundance of effects being used. It is a nice looking track with those effects being the Theme for the track, but it's taxing on performance to what is an excellent speed run D.L..
Thanks so much on the feed back im constantly trying to go completely different theme wise from the last released track ill go over the track and see if there's ways to shorten it my Nil8 W1CK3D WONDERLAND Christmas theme track seemed to be two long I thought going big on length and deco would have paid of as a well placed track.all in all i enjoy and have fun building if others like or dislike its all part of the game thankyou all that play my tracks