With the last update you sayd: "...We will make this game more realistic...", "more like a shooter"... what do you mean for more realistic? shoot 3 mag for kill an A.I. enemy is more realistic (an enemy with a t-shirt and a baseball cap? how much can be armored?), have 3 enemy that run to you without fear with shotguns is more realistic? it's frustrating... A game with a good graphic a good storyline but so frustrating.... its not what you presented at the E3 ( a fluid game )... and this is like u lied... People buy games, and have to know what they will buy.... i see a lot of my friends that everytime reinstall this game hoping that something changed... and everytime they uninstall the game.... the enemy HAVE to die after 2 shots or 3 of an handgun. not at 51° shot with 3 headshots with a rifle..
very unsatisfactory.
was not better to make this game more "hardcore"? like i die earlier, but i kill with 2 shots? why you designed a realistic scenario but with a so unrealistic way to play?
Also in the dark zone.... i can understand that between operators (more shoots for kill), (also if should be always under 12 shots for kill also an operator in my opinion)... Maybe add an hardcore mode like this? cant be a good idea? an alternative way to exploit better a well made game?
And another thing... i play with PS4 but i think is the same also for XBO.... If u do the season pass you HAVE to give all content of the game! not something!!! because is a theft... you make pay the double for have only something! like ubisoft did also for the crew (for have some cars and the ugliest and poorlymade paintjob i ever seen and then appears wild run), and in R6 Siege (for have only some operators more and 1 map for time but you have to pay for a camo or for an helmet...)... also here... why i have to pay also the clothes? why people should pay like 150€ (and also 50€ for years for play with psn) for get all content and play a so frustrating game bad balanced?) Is a theft..... you think more how to make pay people rather to fix your games... i dont see love in your products and your fans but only way for make more money...
I hope you will understand what im sayng...
(sorry for my bad English)
We are playing a BETA , never finished never done , they wont fix the bugs , but add on more content with more bugs... kill your stats and make enemy stronger.. I do not like easy enemy but to empty 3 mags and he still comes running is a bit of a pain...The only thing that keeps me playing is the dark zone, the light zone is a bore.... a good game that could be a great game... fix the bugs then add content...
but why they did all this game if people play only dark zone.... like you are playng the 40% of what you buy... I appreciate that they add, the V.I.P side mission in the light zone.... But.... is not a fluid game.... to much shoot for kill.... and i still not understand how to get stealth.... i dont understand this game....
hyper---sniper : is not about "easy enemy" is about "less shot for kill and also for DIE" so will not be more easy, only more realistic like all shooter should be.... like the hardcore mode of Battlefield or Call of Duty, or like R6 Siege that with headshots you kill the enemy.... Or like they make seee on ghost recon wildlands.... maybe with more enemies... but not super armored.....
Because it's an RPG with shooting mechanics and guns. It's not a shooter like R6 or Wildlands. Do you think in WOW or SWTOR you can kill an elite enemy with one swing of your sword or dagger or spells oe shiper rifle ( SWTOR Marksman )?Originally Posted by Onirak Go to original post
Well if you have a good gear set/build it won't take 3 mags to kill an NPC, I can kill any NPC in ~World Tier 5 in One or Two Bullets. It's easy if you know how.
Find a gear set and optimize it for what you want.
I have a Sniper(Historian build it's all HE yellow stuff)
Reckless/Skull Gloves etc etc etc currently sitting at 650,000 DPS/303,000 toughness and 81,000 skill power (NPC's are a OHK breeze atm) named in two 90% of the time
That's the common misconception and the heart of a lot of peoples issues with this game, it was not a shooter. It was an action MMO/RPG with shooter and loot elements hence skills and gear sets. The game at it's core was never designed to be a run and gun game that it is now, you're supposed to play tactically, move from cover to cover.
I believe player pressure has led to a lot of dumbing down of the RPG/MMO elements and subsequently as a stand alone shooter it just feels lascklustre. I do not agree that the enemies are bullet sponges it is my belief you do not understand the gear mechanics, enemy armour damage, elite damage, armour etc. I can comfortably take down an elite with 1 mag and a heavy in 2 with an AR or 1 clip in a shotty.
If this game was realistic then why haven't you mentioned skills and magic healing? A shield that pop out of your arm? Recovery link instantly reviving everyone around you? Hell even the fact that you are a soldier in a war yet the JTF make YOU pay for your own equipment through vendors!
Suspend your disbelief dude, work on your build and just enjoy the game, it ain't perfect but it's good.
Situational build. Try to solo Challenging Russian Consulate with your build (Or even Lexington) You wont pass the hallway.Originally Posted by Commander-Blue Go to original post
I've got a Stirkers shotgun build with 67% armour using Robust and Sturdy, I can hit 550k toughness and DPS easily with 55% EAD and 20% damage to elites...I would still not choose to solo Russian Consulate.Originally Posted by Reaper-Two Go to original post