🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game

View Poll Results: Good Idea?

Voters
33. You may not vote on this poll
  • Hell yeah!

    23 69.70%
  • nah dood

    10 30.30%
  1. #1

    Open Field Map

    Hey everyone,

    I'm new to the forums and I would like to suggest a new map which I believe would suit perfectly for the For Honor timeline. Simply having a huge open grass field surrounded by a forest and small hills at each factions side to assist with archers etc. Maybe something similar from the movie "The Last Samurai" would be fun by having 64 vs 64 player servers plus there wouldn't need to be as much rendering since it's just a field, therefore making server connections smooth.

    thanks for reading
    Share this post

  2. #2
    Share this post

  3. #3
    good luck for whom ever will be hosting the game don't forget no dedicated server yet for this game
    although the idea is great i am not sure technically this will be at all possible.
    Share this post

  4. #4
    Dez_troi_aR's Avatar Senior Member
    Join Date
    Oct 2015
    Location
    Germany
    Posts
    541
    Originally Posted by Illyrianslayer Go to original post
    Why shouldn't it work? ^^

    It would be just another map with an comparable size, but without much buildings and other stuff.
    Even less technical effort!
    It wont work because of the " 64 vs 64 player " (!) running around.

    I have rudimental technical knowledge but even i can see that a building doesnt need lots of rendering or "technical effort" because it doesnt interact and our devices don't make a difference between a field of grass (if nothing fancy is going on there, like grass reacting to the players movements etc.) or a vertical wall of stone.
    Having 128 (!) cahracters hacking at each other in AAA quality, with hundreds of complex processes happening every second is a totally different thing.
     1 people found this helpful
    Share this post

  5. #5
    Cool map man, but with 64x64 PLAYERS.... that would surely crush my pc and their servers xD. But instead of 128 players, i have a different idea that could work just fine.

    Dont know why tho, it must be the total war games i played over the ages....but this map style you suggested made me think of a "Commander" mode for the game. Of course, it could work a lot better with siege maps, but open field maps demands a lot of people, and i mean armies! I formulated this thing right now and its sure to have some flaws, but here is what could look like:


    - Its a 1x1 mode, but with an huge army at the players disposal, similar to a Total War game where you are the general and you give specific commands to troops, except you'll be in there spilling blood yourself!

    - This mode could take an special section in this game, where players manage their armies, banners, colors, captains ( similar to a clan where you invite players to join your army) and a place where you could use the gold you get (by ONLY playing this mode) to buy a variety of troops, steel to upgrade their weapons and armors, skill points aquired by experience of troops to make them more strong against other troops, learn special formations, and even be able to counter players in some way. And many other things i would like to suggest, but i'll go megalomaniac and my mind would explode.

    - The battle objectives could be: points drain by control of territories / total anihilation / general killing / castle capture / etc.

    - After the battle, in case you lost your entire army, i have 2 ideas: buy new troops and make them very cheap to do so while also making the upgrades and skills easily obtainable.... OR.... revitalisation of the regiment, where you could pay a signficant amount of gold to reset each troop the way they were, without loss of skills and upgrades. Or we could just reset everything after each battle and make this mode easy and boring....


    I will make a thread of this if you guys think thats a good addition, but nonetheless the map suggested will be a good addition
     2 people found this helpful
    Share this post

  6. #6

    :)

    good idea
    Share this post

  7. #7
    Originally Posted by CUBE075 Go to original post
    Hey everyone,

    I'm new to the forums and I would like to suggest a new map which I believe would suit perfectly for the For Honor timeline. Simply having a huge open grass field surrounded by a forest and small hills at each factions side to assist with archers etc. Maybe something similar from the movie "The Last Samurai" would be fun by having 64 vs 64 player servers plus there wouldn't need to be as much rendering since it's just a field, therefore making server connections smooth.

    thanks for reading
    Boi. Slow down, this engine supports 4vs4 and it would probably suffer in 8vs8. I don't think 64vs64 would work without killing your pc and game engine.
    Share this post

  8. #8
    well good idea but still i think not possible lol
    Share this post

  9. #9
    GREAT idea! I'd love an open field charge with even 32 v 32 and a mass of bots. As many as technically feasible. That would be fantastic as a general melee!

    Highlights the need of dedicated servers though. I already think it's a huge problem, and a detriment, the way the game currently is and just trying to have it be P2P, given friends I have played with on PS+ in a few of the PS4/Vita hunting games during P2P co-op. I have no idea what Ubi is thinking on this.
    Share this post

  10. #10
    I'd prefer it to be an 10 to maximum 20 player all vs all deathmatch but basically I'd like this map mode.
    Share this post