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  1. #1

    Op helicopter in clear sky heroic

    I get it, it's heroic but 4-5 shots from the helicopter downs you even with 500K toughness. Not too mention the millions of NPC's that are hitting you nonstop. Can this be nerfed please?
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  2. #2
    's Avatar Senior Member
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    If there's one thing I have a problem with within the entire game, it's this.

    It's too accurate. You could strafe like a maniac and it'll still hit you. It'll hit you through walls, too. It definitely needs a look at.
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  3. #3
    Yh I think thru should look as well at the shotgun in the different incursions sometimes they are too fast
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  4. #4
    This. Maybe keep the damage or slightly nerf, but must miss some shots, now it hits you with 100% accuracy. Also it must count as an elite enemy, this way your protection from elites can takes place.
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  5. #5
    Oggy999's Avatar Senior Member
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    You can nerf it yourself...set difficulty to challenging.
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  6. #6
    I did clear sky last night. I have 400k toughness an at 1 point I had about half or 2/3 of my HP bar still but I got hit by the Chopper so hard with 1 or two bullets that it instantly killed me. I wasn't in a downed state but instantly killed. I do my best to dodge it but I always get hit.
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  7. #7
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    Originally Posted by SebahC Go to original post
    I did clear sky last night. I have 400k toughness an at 1 point I had about half or 2/3 of my HP bar still but I got hit by the Chopper so hard with 1 or two bullets that it instantly killed me. I wasn't in a downed state but instantly killed. I do my best to dodge it but I always get hit.
    It was max armor that allowed us to tank it in 1.3, but its accuracy problem was around ever since Clear Sky was added. Its bullet registration is pretty inaccurate. It's like two frames, you're hit immediately after it's shot. You can run in a circle and it will hit you every time.
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  8. #8
    It fires 8 or 10 shots and then cools down for several seconds, I use this time to walk with the fuse, and just stand behind cover until the next cooldown. Other teammates are drawing mobs attention on the other side of the circle. When not carrying a fuse, how come you let it hit you in the first place? I mean there's a lot of cover practically everywhere...

    As for the damage - its a large caliber aircraft mounted gun, why is it not supposed to hit hard?..

    Also support station works its magic, reviving in 3 seconds to full health.
    If you want to carry a fuse in front of the mobs just place 3 support stations on you path close but not overlapping each other's area of effect, and you can let mobs or auto cannon down you as many times as they want...

    The only thing I don't understand in that incursion, what is "disable helicopter defenses" supposed to do?
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