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  1. #21
    Originally Posted by Nopvedz4you Go to original post
    So you sound new to pvp, the best players in all pvp games be it cod,BF4,etc use the best weapons to give themselves the upperhand
    There is a big difference between cod, battlefield, counter strike etc etc and this game. The difference between weapons, gear and skills is a few less shots to kill someone or take an extra bullet or two. Compared to Division where the difference is sometimes several hundred thousand points of dps or toughness.

    There is a far cry between the two types of games. Headshot dead in one headshot few extra thousand points of damage that might or might not be enough to put a dent in their lifebar.

    And you know what I'm talking about you know the massive difference between a well put together min maxed build and a hodge podge slapped together set of 256. The two are miles apart in effectiveness
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  2. #22
    sandpants's Avatar Senior Member
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    Originally Posted by Bluefoxx3 Go to original post
    lots of wrong stuff biased around mainstream releases
    In EVE a Frigate can kill a Battleship, but a Battleship is bigger and more expensive. Statistical power gaps are nothing if you give players the right tools to deal with the challenge.
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  3. #23
    Originally Posted by ichidakiller187 Go to original post
    There is a big difference between cod, battlefield, counter strike etc etc and this game. The difference between weapons, gear and skills is a few less shots to kill someone or take an extra bullet or two. Compared to Division where the difference is sometimes several hundred thousand points of dps or toughness.

    There is a far cry between the two types of games. Headshot dead in one headshot few extra thousand points of damage that might or might not be enough to put a dent in their lifebar.

    And you know what I'm talking about you know the massive difference between a well put together min maxed build and a hodge podge slapped together set of 256. The two are miles apart in effectiveness
    Ofc gear plays a massive part in this game otherwise it would be a typical shooter, all I'm saying is if you want to be competitive you have to use the best gear/weapons available. The thing is if people haven't got min/maxed gear then they should stay out of the DZ until they can hold their own. My builds have all been made from the lz and there's no excuse to not be min/maxed with the amount of loot available now.
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  4. #24
    WebuserJonny's Avatar Banned
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    If a player is under geared then they should work on their build before venturing into the DZ. Every single player has the same opportunities for gear, weapons, skills and talents.

    The main thing I've found with players not able to compete in the DZ is that they haven't made the effort to study the gear, weapons, skills and talents with all the combinations possible. Too many people want to just jump in without making any effort to learn the game first. Those of us who are successful in the DZ have made that effort.

    There is too much "I want it all and I want it now."
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  5. #25
    Originally Posted by WebuserJonny Go to original post
    If a player is under geared then they should work on their build before venturing into the DZ. Every single player has the same opportunities for gear, weapons, skills and talents.

    The main thing I've found with players not able to compete in the DZ is that they haven't made the effort to study the gear, weapons, skills and talents with all the combinations possible. Too many people want to just jump in without making any effort to learn the game first. Those of us who are successful in the DZ have made that effort.

    There is too much "I want it all and I want it now."
    Nailed it!
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  6. #26
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    Lol, When people compare the Division PVP to the Crucible. Lol
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  7. #27
    Originally Posted by WebuserJonny Go to original post
    If a player is under geared then they should work on their build before venturing into the DZ. Every single player has the same opportunities for gear, weapons, skills and talents.

    The main thing I've found with players not able to compete in the DZ is that they haven't made the effort to study the gear, weapons, skills and talents with all the combinations possible. Too many people want to just jump in without making any effort to learn the game first. Those of us who are successful in the DZ have made that effort.

    There is too much "I want it all and I want it now."
    You don't see the problem with this?
    Game success is based off growth this type of gameplay doesn't provide that. If their is a massive learning curve, massive gear system to figure out, learning the difference between sheet dps and effective dps. It doesn't lead to growing the playerbase. It keep a small group happy and alienates those who just want to play a game try out different things.

    Things with the games you mentioned you can jump in those games with any weapon or set up or loadout and get a few kills have some fun. With division you have this standpoint of learn what it takes, build one of those sets or stay out.

    You see the difference one has millions of loyal fans that can hope into a game and play any way you want and still be semi competitive not talking mlg but enough to have fun. Division is a game with a dwindling fan base, to steep a learning curve for new players and a faulty ui that is often missleading.

    Example I was with a player the other day open mic in a pug and he was bragging about having 400k dps. Ok cool 400k dps this is going to be easy. After watching him struggle to burn down a single yellow bar I begin to doubt his 400k dps claim. After a few waves. He is struggling to burn down a basic yellow bar npc again. So I ask him if he really has 400k dps. He says yes and back this up with sending a pic of his sheet. While yes he does have 400k dps but he is using a famas, something like 7k firearms 2.5 stam 2.5k elec. Then I notice the problem he is trying to go full auto with no stability at the medium range but looks to be only hitting one in every 5 shots due to poor recoil control. I drop a weapon for him belive it was a lvoac I had picked up earlier. Told him to mod it up real quick between waves. His dps dropped but his effective dps changed he was actually able to hit his target.

    It has nothing to do with I want it all I want it now. But has everything to do with the game itself having so many flaws and loopholes that if you don't understand it and study the game itself you can find yourself like the guy I was talking about above sheet says your a dps machine but if your not hitting your target your dps is garbage.

    Min maxing, proper skills use and game knowledge should give you an advantage but not one so large that it is almost impossible to beat without minmaxing.

    The gap between a basic player and a min maxed pvpers is so large atm that it is rare for the basic player to beat a min maxed. That is a basic design flaw of this game and it's pvp system. One that as time progresses just gets worse.

    Especially when you place half the games vendors and rewards wrapped up in this system.
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  8. #28
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    Originally Posted by ichidakiller187 Go to original post
    The gap between a basic player and a min maxed pvpers is so large atm that it is rare for the basic player to beat a min maxed. That is a basic design flaw of this game and it's pvp system. One that as time progresses just gets worse.
    Wait.. Why would you have even a slight expectation for this "basic player" to defeat a min/mixed player anyways?
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  9. #29
    Originally Posted by Merphee Go to original post
    Wait.. Why would you have even a slight expectation for this "basic player" to defeat a min/mixed player anyways?
    I wouldn't expect them to stand a 50/50 shot honestly. But as it sits right now it's some where between none and snowballs chance in hell. Just seems a bit to drastic right now that gear beats all.
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  10. #30
    Originally Posted by ichidakiller187 Go to original post
    The gap between a basic player and a min maxed pvpers is so large atm that it is rare for the basic player to beat a min maxed. That is a basic design flaw of this game and it's pvp system. One that as time progresses just gets worse.
    I cant think of a single game where a "basic Player" beats a player who invests a lot of time and effort in learning the game, seeing what works and what doesnt and optimises their equipment and playstyle.

    I'm non a "hardcore" or "min maxer" by any stretch of the imagination, I play a few hours a week when I can. I do ok in the dark zone, especially when I'm with a group of friends. Sometimes though we run into someone who has spent every hour of his gaming time playing the division and has made a super build that just destroys all of us solo while we can barely make his health bar move.

    He has put the time and effort in and made a perfect min max build. I shouldn't be able to beat him with my cobbled together gear, because what would be the point of progressing if I could?
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