The classic bait and switch move. Maybe they were saving this for The Division 2???? lolOriginally Posted by killer5x5 Go to original post
Confirmed, we the suckers.Originally Posted by djShiftySeaN Go to original post
They discovered X1/PS4 were turd.Originally Posted by fixer7267 Go to original post
How about this, old Marco video where he explores the world beyond borders. There is a big big world that's done and polished out of our current lz.
http://www.divisionguides.com/the-di...itch-tutorial/
This can not be the Division, cause the game I got is nothing like this, what did they do to the game to change it from what was on the video to what we got.
Seriously who ever took over the development and changed it from a f..k..g hoot of a game that looks so fabulous to what we play now needs to be strung up in a square and have rotten fruit thrown at them for a day. (politically correct altered from what I think should really happen but can not say on a public forum)
Isaac information on there was so good, loved the drone, why can't I have one.
What happened to the scroll menu watch, AI interaction agents, tactical analysis and information, super cool looking weapons.
Oh man seriously dudded from what was offered to what we got.
Ideas we should have in the Division.
# Isaac should be far more analytical and informative with 3D scan information, critical updates on battle developments, tactical info on distance, wind speed, elevation, just more realistic.
# Real time visual updates on nearby incidents and enemy movements.
# Isaac should be able to respond to requests for building scans and enemy information on location and numbers.
# The LCD scroll watch menu was a hoot, bring it back.
# More detailed and innovative weapons, with better customization possible for individual play styles.
# BRING BACK THE DRONE.
# Scan goggles with 3D imagery and night vision capability.
# I want my own grenade launcher to combat the LMB and Rikers idiot.
# Sniper realism, where a head shot means game over, not just that the NPC's start to move into cover.
Think long and hard when you see the next glossy, slick promo from Massive /Ubisoft cause what you see may be nothing like what you get.
Why is that mission not replayable? It makes zero sense.Originally Posted by gX-kiD Go to original post
A hoot?Originally Posted by yamxt6002016 Go to original post
You have to be at least 70.![]()
Massive had neither the talent, will or capability of producing the game as advertised!Originally Posted by killer5x5 Go to original post
I would not mind a full world PvPvE map if it was as large as that map and had about 24-30 players in it. Enough to make it so you have to be thinking about the possibility, but no so much that you are constantly in a PvP like the DZ.
Also, if there were alternate ways to secure the gear, such as getting to a primary base with the gear. No fast traveling while holding the new gear until it is secured. Risk of going to base is longer trip, more NPCs more chances to come across players. Benefits are it is going to be quieter than calling in an extraction.
Put a two block safe radius around the main bases, patrolled by JTF that will go after rouges. Also, 2 block safe zone means rogues can't just camp waiting for people to show up, as players would have multiple approaches.
Once you are inside the safe zone, all friendly fire is off. i.e. it would be impossible to go rouge while in the safe zone, but active rogues could move into the safe zone at the risk of being attacked by JTF and non-rogue agents.