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  1. #1

    Doing the same mission over and over again...

    Please don't say so..
    "Whether you are playing with friends online or with AI companions, you will be able to play missions “as often as you want."

    Again, I REALLY hope This is something you can toogle off! It would really kill the immersion if after you killed some high rank officer, or you finally managed to capture El Pozolero, just to return some time after to find them alive again:/ Everything you do should stay persisstant
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  2. #2
    I'm totally fine with that as I would like to replay missions in a different approach and possibly in online coop but only after I've completed it in single player
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  3. #3
    Sp--pyBrown's Avatar Senior Member
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    What does "as often as you want" mean to you?
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  4. #4
    Originally Posted by jmannz33 Go to original post
    I'm totally fine with that as I would like to replay missions in a different approach and possibly in online coop but only after I've completed it in single player
    So you are fine with the fact that the Open world just act as a cover when all there is to it just doing the same missions over and over again with no progression through the story?

    How you do the mission should be count for something. There is litterally no Way you can fail in the game - just do the mission again. Why even bother then? When I blow up a cartel base i want it to stay that way. Not just let Everything respawn at while later like I Was never there
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  5. #5
    Originally Posted by jmannz33 Go to original post
    I'm totally fine with that as I would like to replay missions in a different approach and possibly in online coop but only after I've completed it in single player
    Originally Posted by Sp--pyBrown Go to original post
    What does "as often as you want" mean to you?
    To me it suggest the game respawns everyrhing so I can do it all again
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  6. #6
    Sp--pyBrown's Avatar Senior Member
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    Originally Posted by henrikcomn Go to original post
    So you are fine with the fact that the Open world just act as a cover when all there is to it just doing the same missions over and over again with no progression through the story?

    How you do the mission should be count for something. There is litterally no Way you can fail in the game - just do the mission again. Why even bother then? When I blow up a cartel base i want it to stay that way. Not just let Everything respawn at while later like I Was never there

    Did you just miss my earlier reply or are you trolling?
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  7. #7
    Lolssi's Avatar Senior Member
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    Originally Posted by henrikcomn Go to original post
    So you are fine with the fact that the Open world just act as a cover when all there is to it just doing the same missions over and over again with no progression through the story?

    How you do the mission should be count for something. There is litterally no Way you can fail in the game - just do the mission again. Why even bother then? When I blow up a cartel base i want it to stay that way. Not just let Everything respawn at while later like I Was never there
    Agree. Having bases respawn usually kills all the immersion for me and makes me wonder why am I even playing if nothing I do matters.
    If I wanna replay I restart the game or load earlier save (assuming the game would even support these).
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  8. #8
    Seems to be like the MGSV or the Division or FarCry4 world system: there is an "open world mode" and "mission mode" in confined area, which you can choose after you've finished this mission once and if you leave mission area while replaying, it will become cleared again because you'll return to main storyline so it would't be "true respawn" but some kind of "flashback".
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  9. #9
    Keltimus's Avatar Senior Member
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    Replay ability is fine if so long as mission area's are randomly scripted. It gets boring if the same AI are walking the same patrols and the main objective is always in the same building over and over. What I prefer to see is mission areas being replayable but with an evolving AI. Say clear out one area and later on, that same area gets taken over again by the enemy and the location has a completely different objective than last time.
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  10. #10
    Originally Posted by Keltimus Go to original post
    Replay ability is fine if so long as mission area's are randomly scripted. It gets boring if the same AI are walking the same patrols and the main objective is always in the same building over and over. What I prefer to see is mission areas being replayable but with an evolving AI. Say clear out one area and later on, that same area gets taken over again by the enemy and the location has a completely different objective than last time.
    Its not fine at all!! If it is optional, then okay. I can live with it. but missions should not automatically respawn
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