Why would you put Marksman Damage on your gloves when you are using a high-damage Marksman rifle?Originally Posted by killer5x5 Go to original post
Makes no sense (relatively).
They came with that on and electronics, I rerolled to firearms, hence I can't reroll anything else.Originally Posted by Cryos_Feron Go to original post
Which SOCOM? I have had 2 700 carbons drop, kept the best, and it's a bit better than a good m44 if you like bolt action head hunting, but my SOCOM mk20 SSR is unreal. In fact, nevermind, forget said anyting eh.. hehOriginally Posted by KungFooCat Go to original post
Originally Posted by unclekeith Go to original post
I have one with almost all 33/34 mods and I get about 400k body shots, 600k+ headshots with no real build yet... the thing is a beast
It's a nice weapon but a legacy M44 with Brutal, Competent and proficient is still way better burst dps.
That combo was hard to get cause of the electronics requirement, but thanks to the new Gearscore, it's now very viable.
100k+ base, 170% headshot damage with those talents and you have a powerhouse like no rifles in the game, but it must be a 229 gearscore. It's near 1.5 mill on the last shot down in the range.
mine has sh*tty talents - on first sight.
But I am beginning to realize that things like Brutal with its additive headshot bonus would not even be good on it!
I have 171% innate Headshot bonus on the weapon already. And Marksman rifles are getting even more bonusses.
Hence, any talent that works multiplicatively or that improves the handling will do much more good.