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  1. #1
    Xencsi's Avatar Junior Member
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    Nov 2016
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    28

    [Underground] - [Audio]: Voices and some sound effects are being delayed

    Hello

    There is a very annoying sound issue in Underground DLC since patch 1.4. Still persist in 1.5.

    How to reproduce:
    1. Start an operation in the Underground.
    2. Advance through the map to encounter enemies.
    3. Notice that their voices are not playing. Even some of the sound effects get delayed (for example the "field proficiency cache unlocked" sound effect).
    4. After killing the last member of an enemy squad and getting out of combat, all delayed sounds will play at once.
    5. This will keep happening throughout the whole operation.

    Occurs about 7 out of 10 times.

    Fix please! It's one of the paid DLCs and this is a very experience-ruining bug.
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  2. #2
    Ubi-gabelikes's Avatar Community Developer
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    Aug 2016
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    Hey, I will pass this on. I would appreciate if you could provide a video of this happening.

    /gabelikes
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  3. #3
    Xencsi's Avatar Junior Member
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    Nov 2016
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    Hello Gabe!

    There is already a video of another user (I have found it here on the forums - sorry for duplicating the bug).

    The exact same thing is happening to me, still exactly the same way in the 1.5 version.

    I know the video is a bit low volume, but make it loud and it will be easily audible.

    You can already hear the issue during the first 2 minutes. Listen closely how no NPC voices play.
    At 1:58 mark, all the delayed voices (and some sound effects too) will play _at once_.

    The bug keeps happening throughout the whole video:

     2 people found this helpful
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  4. #4

    Same issue - not just in underground

    I have this issue too - not only in underground but in tier 5 play today as well.
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  5. #5
    I have the same problem and it is highly annoying. Has a fixed been released?
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  6. #6
    @gabelikes This still occurs on every single underground mission on PC. It is as described, as if all event sounds are delayed in an area until the objective is complete and at that point they all simply stream.

    This appears a long standing issue....will this be fixed???
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  7. #7
    This bug is still present, how comes it is still not fixed after a year ?????

    Actually it became worse, as since 1.6 it occurs randomly anywhere, not just UG....
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  8. #8
    Neumeusis's Avatar Senior Member
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    Feb 2015
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    I had it also a few days ago.

    No NPC sound during combat, then suddently all sounds play a tthe same time as soon as combat stops.

    Really funny the first times, but very troublesome after some moments...
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  9. #9
    Yep this bug is still there. PC, windows 10, Oceania.
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  10. #10
    This is still an issue for me and kind of spoils the fun. Is there a way to fix it eventually?
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