Whats the use of these things if you need to nerf them with every update ?
Take these away from the game all together if they look to strong or over powered.
NPC's get stronger and guns get weaker. NPC have something 2-3 million health while you have average 130 000.
NPC one shot hit damage to you is half of your life and then med kits that heal you only one and half par with that animation where you cant shoot and your moving speed is slower
makes no sense to use them. First aid overdose even with 1.3 nerf made it to useless. It lost it's name point when you were on your last health par and it didnt even fully heal you and there for we didnt even get overdose. Now 10% more nerf to it with 1.5 update makes no sense.
At least rename the skill from overdose to something other cause it's not overdose if it does no overdose.
i bet if you put a lot into your electronic say about 4 or 5k it will overdose you.Originally Posted by m1crobra1n Go to original post
Ouch!! XDOriginally Posted by Zathras23 Go to original post
Burn!Originally Posted by Zathras23 Go to original post
It seems the OP didn't have enough skill power for his First aid skills. with the current stat management right now, if you want to deal damage and survive, he should have Performance Mods with First Aid Heal increase.Originally Posted by Voronja_SaVi Go to original post