🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Do Developers Listen? Do they see our value?

    I think more often then not that the developers dont see the true value in the gamers that play there game and how valuable our feedback and suggestions can be to them. The reason i think this is because when i play the division and see the choices they make it really looks like there not thinking them through from the perspective of the gamer and how it will effect the game. Its clear when i play and find myself asking why doesn't this game have this feature or that feature or why are they choosing to do this, did they ask themselves how will this really effect the community and our game.

    Now with the release of 1.5 and the new gear score and a new set of gear coming on tuesday in one foul swoop they have said all the gear you have collected up to this point no longer has any value. They are asking us to now sell all our gear sets because we will need to re collect it all in the new gear score form on top of adding a new gear set with there PVP based content that only has a PVE version to appease the PVE only player base. So when you made this decision its clear you either dont understand true progression based games in an RPG based environment or you simply dont care. When you first decided to flood the game with 12 sets of gear in less then a year of the game this was your first major mistake. We have basically 3 class based type of players and honestly shouldn't have more then 6 sets of gear allowing each class to have 2 based gear sets that they can change around to fit there play style. This way when you release an expansion you can then raise the level cap say by 10 levels allowing us to raise our overall base stats and release 3 sets of new gear with this expansion. This would put us at 9 sets of gear and a level cap of 40, now with survival you raise the level cap to 50 and give us 3 more sets of gear and then that puts us at 12 sets of gear. The idea isnt to replace gear you have already collected but to progress your leveling and statistics and then chase the new gear with the new gear score.

    This is how player progression should be, with every new set of gear release with a higher gear score and then the previous gear stays at the previous gear score making the player feel like he has truly progressed. This is why i dont think you guys developing are really thinking this game or the decisions you make through and leads players to make post like this asking what the heck were you thinking. Its also why i dont think you really play your own game at all because if you did i dont think you would do more then 1/2 the things you do in this game because most decisions just dont make sense. Also its why i dont think you see the value in the community or listen to us and read these post because if you did you would take this game in a much more valuable direction making it more long term viable. I mean how long do you think players will put up with replacing the same gear for the sake of the new gear score, seriously how long? Im not saying all this to be mean or just to hear myself talk but because i hope at some point you will wake up and realize how poorly the direction of this game you are taking it and trying to kill the player base and your own game.

    If i was you guys i would strongly consider putting together a team of community members about 20 strong and hold weekly meetings where you talk about new and old ideas and the best way to implement them into the game. I would also discuss the lack of features in this game and what features we need to great improve the value of this game and the long term effects they have on your player base. I mean if you dont like your game and your trying to do the least amount of work in hopes of killing the game sooner then later then i guess we can expect the servers to go down shortly after the first year and all the DLC content is fulfilled for the season pass so players cant say they were cheated. If you truly want this game to be good and last a second year then heed my advice and stop breaking all the rules and start thinking your content and game progression through better. I mean put your community team together and have those weekly meetings because its the players that are going to make this game great not the developers. We are the ones playing the game and are going to have all the great ideas not you guys im sorry to say because we know what will make this game fun as players. Its your job to take all our great ideas and implement them in the best way possible and i assure you we can make this game great and 100% better and more fun with your help, trust me guys.
    Share this post

  2. #2
    How good you are no developer.
     1 people found this helpful
    Share this post

  3. #3
    the devs do listen to players but a select few not the general population, it can be clearly seen
    when 1.4 was in PTS stage WEEK 3, and there was a video about game being too easy,
    they buffed the enemy stats and made up a story about how enemy stats was supposed
    to be lowered by 15% but instead was by 30%
    Share this post

  4. #4
    Originally Posted by Alucard_Lviv Go to original post
    the devs do listen to players but a select few not the general population, it can be clearly seen
    when 1.4 was in PTS stage WEEK 3, and there was a video about game being too easy,
    they buffed the enemy stats and made up a story about how enemy stats was supposed
    to be lowered by 15% but instead was by 30%
    1.4 is still stupid easy
    their mistake is not buffing week 3 but wanting the whole playerbase in the same Tier cause it's clear a lot are unable to play
    Share this post

  5. #5
    When this game launched, Massive listened to prominent streamers, cheaters, hackers and griefers and game lost 95% of its playerbase in 3 short months.

    Those numbers have not risen since.

    Never. Again.
    Share this post

  6. #6
    hallfrom8's Avatar Senior Member
    Join Date
    Jan 2016
    Location
    Baku
    Posts
    1,194

    Originally Posted by onenightnparis Go to original post
    1.4 is still stupid easy
    their mistake is not buffing week 3 but wanting the whole playerbase in the same Tier cause it's clear a lot are unable to play
    Well then, 1.3 walk in the park. The 1.3 NPC was not at 2 miollion health ... But 1.4 is!
    Share this post

  7. #7
    Originally Posted by N.erdbeer Go to original post
    How good you are no developer.
    Well your right im not a developer but here's the thing if the developers aren't hardcore gamers then we end up with a train wreck and things implemented that make no sense and shows no direction. What good is being a developer if your game ends up being a directionless cluster that everyone can clearly see isn't working on so many levels. So the fact is if you choose the right people and not just the prominent pool then you could end up saving this game from the directionless and poorly thought out mess that were currently in or at the very least make the division 2 look and play 1000% better then the first one.

    I read the forums everyday and there have been so many good ideas just pouring out and are clearly ignored, again just look at the game from day one to 1.5, its clear the people with any real gaming intelligence is being ignored. Im not here to just insult the team but to encourage them to start making much better decisions and try and steer them in a direction that makes complete sense vs the cluster ..... that were currently forced to be stuck in playing.

    I decided i wanted to expand on this after sitting around thinking about it because it really does bother me that the lack of value that's being shown to the community and there lack of importance. The fact is this new bread of gamer doesn't really help much and unless your over 35 you really dont know how great games and communities used to be and how much of that we lack now. I mean games used to be great and it wasn't just 1 out of 30 games were great but just great game after great game being pumped out. I mean look at blizzard as they have the biggest hits record out there for some of the best most well thought out games ever produced and have always done it on there own terms, never falling to the big wig suits just wanting to make money.

    I remember a time when red storm entertainment couldn't do any wrong and developed some of the best shooters and deepest stories ever produced and were always about the devil in the details mentality. They also saw the importance in the community and it was the community that truly drove those games and gave there games lifespans of years longer then most games today. They also used to work with the community when it came to development and worked with them when it came to building the community and competitive gaming scene. Now its far more about just getting titles out despite how much there lacking or even broken and not being worried about what the community thinks after its release.

    So for me its about bringing back the great games, creating a much more positive direction and most of all getting the right community members involved that have the best interest of the game at heart. This is why i get aggravated and make these post because when i see a forum flooded with tiny complaints because those gamers can't see the bigger picture and issues i take it to heart because the best post on these forums are just buried and ignored. Those are the posts that should be pinned and those are the gamers they should be working with because its obvious there the ones with the best ideas not the developers. I mean you could go back and look at all the great ones with feature lists and if combined would be well over 100 key features missing from this game because were all scratching are hears wondering why there not in the game let alone launched with them.

    Ill give you the best example with the buy back feature we just got, the game launched without a buy back feature, are you kidding me, not a single developer thought hey lets not forget the buy back feature almost every game like it has? The fact is there are a 100 more features just like that missing from the game because either the developers didn't think of them or and i dont want to believe this but or they didn't care. I dont want to believe its because they dont care because if thats the case its time to find a new living because you have lost your passion for developing the best game possible or you fell to the demands of UBIsoft just wanting the game released, finished or not, broken or not.

    What i can tell you is the game was released a year too soon, the game lacked more then 25% of what i can only imagine the developers wanted to finish but now they cant because they still have to kick out DLC content. When i was doing a side mission that was just like the last 4 side missions i knew i was in trouble and when i went to find that girls girlfriend only to find her playing a piano under a bridge and there was 0 dialog between them, the game clearly wasn't finished. This is what needs to change along with many other things and with the right community members working with them, they can and many issues can be caught early instead of later when now its just an after thought and there's no going back and no time to fix or finish it now.

    So again, no im not a developer but i will always have the games interest at heart and as a lover a games will continue to be willing to donate my time for free as a volunteer like many others in hopes of changing gaming for the better with no other motive. We need to get away from this less is more attitude, get back to building a huge community for your game and implementing key features that help do this. We need to get back to game delays if its for the sake of making this game better vs just get it out and lets makes millions even if in its current state its not finished or just plain bad.

    Lets get back to working with the community and seeing its value and trust me if you work with them from the beginning you will end up with a much better product in the end even if it means spending an extra 6 months or a year on your game, that extra time with give you something more valuable and that's longevity beyond anything we have seen in a very long time.
    Share this post

  8. #8
    komplikCZ's Avatar Banned
    Join Date
    Aug 2016
    Posts
    1,021
    You are not forced to use GS256, you can easily stay sits at GS229 gear at world tier 4 or even world tier 5 even your live becomes tougher in tier 5 with 229 gear.

    I will keep at least one of my characters at world tier 4 with well optimized gear.
    Share this post

  9. #9
    Gamma.Gaming's Avatar Senior Member
    Join Date
    Jul 2016
    Location
    Quezon City, Philippines
    Posts
    578
    Originally Posted by DMF-Lokiey Go to original post
    I think more often then not that the developers dont see the true value in the gamers that play there game and how valuable our feedback and suggestions can be to them.
    I don't believe with this one. I see a lot of post here that was already included in the game, like the Tier system in 1.4, though i'm not sure when was the suggestion was posted but i'm pretty sure that it was his Idea.

    You might not see some of the suggestions that was not applied with the game, but Massive has a reason for that. Trust me, i saw some games that listen to their player's suggestions in forum and it destroy the game and all of the players left from the game. Backyard Monster (a game from Facebook) was a hit way back 2010 and they have an awesome community. But as time passes, many ideas was implemented to the game which resulted from the gameplay unplayable and many players loses their interest.
    Share this post

  10. #10
    FilteredName's Avatar Senior Member
    Join Date
    Jul 2016
    Posts
    1,335
    Thing is you cant just look at the bad things, you show me a game with a map this big that looks this good.

    I think we can see things that can make game better but we have no clue how hard it would be to even for instance make a few more different BOTS to fight to freshen things up.

    I feel like someone came up with this idea, ran it by devs, and it was made, then it was dropped off on other devs with no experience with game, bugs go on for several months, how is that even possible but yet maybe they are so backed up with other things their being told to do they cant work on them.

    I do believe person making end decisions is not a big gamer, there seems to be way to many blunders in a row for that to be the case, seems like person in charge makes a choice based off info from many people and has no clue of end result.

    I have played enough years in enough games to tell you if you turn up BOTS AI levels you will have BOTS pre-shooting at targets and shooting at walls and doors more, even worse they become easy targets in team play because they will see agents through walls and floors and stand their aiming their guns at those points making for easy kills - which is just what is happening.

    If Massive was my company and this was my biggest seller ever I sure as hell would not turn it over to some kids to manage, I'd put my most experienced team on it just to keep the blunders they have made from happening. Pretty much wasted 7 months doing dumb things while fixing no problems.
    Share this post