Well, Kdogg, I must say now after almost having 5 Freestyle Stars and scratched the Spoox Leaderboard on the Redbull Challenge, that Steep could well be SSX2016. After all that Freestyle, I still have no idea how to predictably perform tricks. No Cotnrol what so ever. No prewind, no mid-air, no landing. All I do is learn the line by heart and then repeat and repeat until for some reason I hit high score and my guy does not do weird stuff when jumping. I miss so many jumps too. What did the do?Originally Posted by Kdogg788 Go to original post
Hands down, I will buy an old Xbox and Amped 2. If you are out for trick based gameplay, Steep is a disappointment.
I completely agree with original poster. Game is simply not fun. I got bored after 20 minutes, my wife after 2 minutes. But we still hold on and tried it for several hours, but it only got more boring.
And i was really looking forward to Steep and I still did NOT cancel my preorder, simply because there is no other game like this except SSX which is really old but still 500% more fun than this.
I also agree that it is nearly unfixable unless Ubisoft delays release by 6 months and do some drastic changes to gameplay.
This is half simulator not some arcade stuff.... You need to understand it.Originally Posted by Mikek1107 Go to original post
It is as aracade as it gets. Do you have any more controls over things apart from the most basic inputs? Especially the trick system. There is nothing to understand.Originally Posted by JuarezLT- Go to original post
I agree with everything except the music. It sucks balls and you have to go through the whole menu to change it and the event you're doing resets. ssx was way better.
Are you sure you are making the proper analogy here? I have the last couple SSX games that have come out on the Xbox and they have absolutely no relation to real snowboarding. The only halfway realistic thing about the games is the mountain overview screen. Once you get on the run it could be a Sonic snow level with a snowboarder instead of a Sonic character. Some people want another SSX instead of Steep but that ain't me.Originally Posted by TrialsFusioniot Go to original post
Buy an old Xbox and Amped 2? Just looking at the environment Steep and Amped 2 are vastly different games. Amped 2 had a very limited amount of terrain and every run was like a giant terrain park. I can tell you based on an embarrassing amount of time in Amped 2 that it was not as good. I still own all my old systems and all three Amped games. When I had a timeshare I would take the original Xbox up to the house in an old milk crate and play the game every night unless we were all going out. The only thing Amped 2 has over Steep is the controls. The grab system was much more intuitive. Splitting the movement on two sticks is a little weird and I hope you can remap the controls in the final release.
-k
Steep does not have any relation to real snowboarding/Skiing either. In real life, I can decide how fast my rotations will be when launching, I can control mid-air rotation speed by stretching/crouching, I can tweak the landing a bit. Actually, I can do more real lfie snowboarding movements in SSX than in Steep, even though SSX was of course over the top.Originally Posted by Kdogg788 Go to original post
During last alpha I thought it that was temporary, but now we have basically the release version. It is nonsense. The trick system consist basically of rolling a dice and then hoping for the best.
Steep is not fully realistic, no game is, but after watching the videos for Infinite Air, I can tell you they did a better job. I see guys stomping 1800s off small kickers like they're going out of style in IA. I've yet to spin anywhere near half that in Steep. Analog controls could use some love to make the spins more realistic but it's hard to do when you have these clowns on PC trying to play the game with keyboard and/or mouse. Most of my issues with Steep are graphical and with the controls.
-k