Firecrest: talents need his damage increased by 10% to a total of 25% and fire duration increased by 2sec or more since when shooting on enemies fire stop his effect the enemies can move , heal , go to cover.
Reclaimer : need fire ammo and explosive back since now they do the same thing NOTHING they don't burn they don't stagger.
Nomad : Increase Nomad's resolve health a little since you don't see difference
Hunter's Faith : Talent need a timed protections
DeadEye : Remove initial bullet stability and set something else.
that all i got for gear sets some weapon need some adjustement.
The Showstopper : increase his damage on PvE the rest is good
Centurion : Increase his damage
Liberator : Add a 229 blueprint
Valkyria : Add a 229 Blueprint
Damascus : Add a 229 version by blueprints or a random drop
Defiler : same as Damascus
Military P416 : Add a blueprint
EMT 416 : Create a 229 weapon and add him as a random drop , rewards and sold by vendor
JTF 416 : Same as EMT 416
Hazmat 416 : Same as JTF 416 and EMT416
All named weapon need unique stats ( DMG is always the same at each drop etc...) because is very long to farm them with bad stats and when a update coming to farm again due to gear score changed or increased.
I agree with most of the previous comments and concerns but would like to add that it would be a great addition to be able to RESET a re-calibrated gear piece for say 100k so it could be utilized after your update balancing. My other concern is the way the STABILITY and ACCURACY was nerfed in the 1.4, makes it very hard to judge weapons or even the gear sets when you have a hard time hitting anything with many of the weapons.