The armor scales with World Tier so that it progresses along with your gear. In World Tier 4 you have to make the choice between armor and other stats as the requirement needed to reach 70% is much higher.
We've heard feedback regarding the importance of armor versus other stats and with the Update available, we will continue to monitor this discussion and feedback.
/gabelikes
Can you even hit the 70% cap in Tier 4? I have armour on pretty much everything and I only have 45.5% armour.Originally Posted by Ubi-gabelikes Go to original post
But how are the results though? If you are having no issue surviving, then I wouldn't worry about it too much.Originally Posted by M3NAC3 360 Go to original post
I guess you have never had to revamp code before....one requested change requires a lot of un-requested changes...re-balancing is more than just implementing requests.Originally Posted by OSR.Pmarschall Go to original post
Solo play, not too bad. Groups, dying very very quickly.Originally Posted by tuffnis22 Go to original post
Armour needs to go. The damage of NPCs should be balanced against a flat figure, not something as varying as the current armour stat. No clue what they balanced it with, but right now, in group content, it seems that high armour is mandatory and leaves very little room for anything else.