🛈 Announcement
Greetings! The Rainbow Six Siege forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    DementedProdigy's Avatar Member
    Join Date
    Aug 2016
    Location
    Coral Springs, FL
    Posts
    185

    How? Just How?


    How do things like this happen? Situations like this are getting more and more frequent for me lately?




    Share this post

  2. #2
    Morfanos's Avatar Senior Member
    Join Date
    Jan 2006
    Posts
    3,259


    As explained in this video, the killcam is a mix of what is happening on your side and what is happening on your killer's side. Basically, it goes like this:

    1-Take the view and actions of the killer.

    2-Add your own data for your position on the screen at a fixed time and point.

    3-Add lag.

    You get that type of weird killcam. They really need to improve it, just show the killer's point of view so at least people see how they really were killed.
    Share this post

  3. #3
    Originally Posted by Morfanos Go to original post


    As explained in this video, the killcam is a mix of what is happening on your side and what is happening on your killer's side. Basically, it goes like this:

    1-Take the view and actions of the killer.

    2-Add your own data for your position on the screen at a fixed time and point.

    3-Add lag.

    You get that type of weird killcam. They really need to improve it, just show the killer's point of view so at least people see how they really were killed.
    For once I'm agreeing with this guy...

    You lagged out momentarily at exactly the worst time. The killer's cam shows you disappeared, but the killer could see you light as day.

    Here's a question...why won't Ubisoft stop paying people to create more microtransactions, and start giving a crap for stuff like fixing the cams?!

    Answer: they don't care...
    Share this post

  4. #4
    Morfanos's Avatar Senior Member
    Join Date
    Jan 2006
    Posts
    3,259
    Originally Posted by MysticIXINinja Go to original post
    ...

    Answer: they don't care...
    Once again, libel.

    You don't know they don't care. You just assume with no proof.
    Share this post

  5. #5
    Originally Posted by Morfanos Go to original post
    Once again, libel.

    You don't know they don't care. You just assume with no proof.
    You libel me...and as for proof...

    Siege is all the proof I need.
    Share this post

  6. #6
    Morfanos's Avatar Senior Member
    Join Date
    Jan 2006
    Posts
    3,259
    Originally Posted by MysticIXINinja Go to original post
    You libel me...and as for proof...

    Siege is all the proof I need.
    I do what? How? So you have proof that they don't care? Amazing! I want to read it.


    No, Siege is not proof... or it is, of how much they care about making an amazing product.
    Share this post

  7. #7
    DementedProdigy's Avatar Member
    Join Date
    Aug 2016
    Location
    Coral Springs, FL
    Posts
    185
    Originally Posted by Morfanos Go to original post


    As explained in this video, the killcam is a mix of what is happening on your side and what is happening on your killer's side. Basically, it goes like this:

    1-Take the view and actions of the killer.

    2-Add your own data for your position on the screen at a fixed time and point.

    3-Add lag.

    You get that type of weird killcam. They really need to improve it, just show the killer's point of view so at least people see how they really were killed.
    If the cam showed what he saw then I'd understand a little better. I didnt think that I was lagging. Even though I'd be a little upset about him seeing something different than what I saw, at least I'd know he actually saw me when he shot me.
    Share this post

  8. #8
    Evillpig's Avatar Senior Member
    Join Date
    Sep 2015
    Location
    SD
    Posts
    2,277
    Art department doesn't work on codes. Its a lot easier to make a skin then to fix code. All the gun models are there and all they have to do is make a skin and apply it to the gun....
    Share this post

  9. #9
    This is multiplayer gaming where lag and inconsistency will exist regardless of game or platform. Not specific to siege. And as most developers (across all games) do quote to never take much notice of killcams.
    Share this post

  10. #10
    Originally Posted by Morfanos Go to original post
    No, Siege is not proof... or it is, of how much they care about making an amazing product.
    If they cared about making an amazing product, they would have waited to release a game without bugs. Not rush to get it out before the last holiday season.
    Share this post