I was wondering if you guys could make
Scavenger Crate in Base of Opertation more useful than it is now:
Suggestions:
When we scavenge
Food,Water,Energybar,Grenade etc consumables from roaming around in world. Most of the time, we reach the limit of carrying them (which is fine). But after reaching the limit, these items just stay right there on ground. We can't really pick them up due to limit, which is just a waste.
I was thinking. how about when we pick these items (Food,Water,Energybar,Grenade etc) after reaching the limit of carrying, they get transfer to
Scavenger Crate. From there we can pick them again when we run out of them.
Weapon parts, Electronics, Fabrics. these items do not stay on the ground because there is no limit of scavenging them, why do we limit Food, Water, Energybar etc?
How about having something like this when we open "Scavenging carte", But instead of these Crafting Resources, we should add Food, Water, Energybar, Grenades etc with their counts.
to something like this (again i am telling, we can limit their total amount to be saved in Scavenger crate maybe 100 or so)
It is pretty hard to find grenades or water etc (when you looking for it) in the open world.
With these changes, people will be willing to search more open-world bagpacks to collect their items into Scavenging crate for future use.
Let me know what you guys think.
Sorry about my bad English
Thanks