🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Make Scavenger Crate more useful

    I was wondering if you guys could make Scavenger Crate in Base of Opertation more useful than it is now:




    Suggestions:

    When we scavenge Food,Water,Energybar,Grenade etc consumables from roaming around in world. Most of the time, we reach the limit of carrying them (which is fine). But after reaching the limit, these items just stay right there on ground. We can't really pick them up due to limit, which is just a waste.

    I was thinking. how about when we pick these items (Food,Water,Energybar,Grenade etc) after reaching the limit of carrying, they get transfer to Scavenger Crate. From there we can pick them again when we run out of them.

    Weapon parts, Electronics, Fabrics. these items do not stay on the ground because there is no limit of scavenging them, why do we limit Food, Water, Energybar etc?

    How about having something like this when we open "Scavenging carte", But instead of these Crafting Resources, we should add Food, Water, Energybar, Grenades etc with their counts.



    to something like this (again i am telling, we can limit their total amount to be saved in Scavenger crate maybe 100 or so)



    It is pretty hard to find grenades or water etc (when you looking for it) in the open world.
    With these changes, people will be willing to search more open-world bagpacks to collect their items into Scavenging crate for future use.

    Let me know what you guys think.
    Sorry about my bad English
    Thanks
    Share this post

  2. #2
    The ones who have season pass already have a "supply crate" with the special dealer in the corner before you head downstairs to the underground. We have an endless supply of most of the stuff there.
    Share this post

  3. #3
    You should copy and past this op into the main forum.
    PTS one is about to get closed.


    I like the idea of this crate being more usefull than it's current design.
    Share this post

  4. #4
    Originally Posted by MassiveMistake Go to original post
    I was wondering if you guys could make Scavenger Crate in Base of Opertation more useful than it is now:




    Suggestions:

    When we scavenge Food,Water,Energybar,Grenade etc consumables from roaming around in world. Most of the time, we reach the limit of carrying them (which is fine). But after reaching the limit, these items just stay right there on ground. We can't really pick them up due to limit, which is just a waste.

    I was thinking. how about when we pick these items (Food,Water,Energybar,Grenade etc) after reaching the limit of carrying, they get transfer to Scavenger Crate. From there we can pick them again when we run out of them.

    Weapon parts, Electronics, Fabrics. these items do not stay on the ground because there is no limit of scavenging them, why do we limit Food, Water, Energybar etc?

    How about having something like this when we open "Scavenging carte", But instead of these Crafting Resources, we should add Food, Water, Energybar, Grenades etc with their counts.



    to something like this (again i am telling, we can limit their total amount to be saved in Scavenger crate maybe 100 or so)



    It is pretty hard to find grenades or water etc (when you looking for it) in the open world.
    With these changes, people will be willing to search more open-world bagpacks to collect their items into Scavenging crate for future use.

    Let me know what you guys think.
    Sorry about my bad English
    Thanks
    Having an "overstock" of these items is actually an excellent idea. You aren't getting anything for free because you have clicked the item in the world and had no active use for it at that specific time, just call it your character being cautious and "saving it for later".
    Share this post

  5. #5
    hallfrom8's Avatar Senior Member
    Join Date
    Jan 2016
    Location
    Baku
    Posts
    1,194

    Originally Posted by mackzett Go to original post
    The ones who have season pass already have a "supply crate" with the special dealer in the corner before you head downstairs to the underground. We have an endless supply of most of the stuff there.
    Do not infinite. And given the general uselessness of DLC, I think the idea is good ...
    Share this post

  6. #6
    There is a 999 limit to crafting materials and Div Tech.
    I agree though the Scavenging crate could contain loot relevant to world tier.
    Share this post