Originally Posted by
St34lthTrooper
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This is all on separate tier so it doesn't interfere with the original map layout of missions and other activities.
These can be run in solo, 2, 3, and 4-player competitively and all scores are kept on the leader board
that gets wiped either monthly, every 3 months, or every 6 months.
Onslaught - Essentially it's a time attack mode where you have to get from point A to point B and survive the run.
-- A massive amount of opponents littered across the course will try and get in your way and slow you down, really pretty much just kill you.
-- Start on the streets and fight your way up through a building to the roof where your evac chopper is waiting to pick you up.
-- Start in a sewer where you breakout of a holding cell fight and your way through winding tunnels (don't take the wrong tunnel
it could be deadly) to the light at the end of the tunnels where a ladder leads you to safety.
-- Start at the entrance to the subways where you encounter traps and deceptive rooms can you find your way to where the
hostages are being held in time before they are executed and lead them back to safety as quick as possible.
-- As you work your way through you can come across caches ammo and explosives along with consumables.
The Arena - This is not your typical Horde Arena. At the center are the hostages lives at stake and if you let them all die it's game over.
-- These Arenas are scattered across the city in locations like the center of times square, madison square garden basketball court and others
-- The Arenas could even take place in areas like main room in in Falcon Lost, the encircled area of Clear Sky from the incursions.
-- These waves are themed so you can pick to go against any of the 4 factions (Rikers, Cleaners, LMB, and Rioters).
-- The first wave starts with 5 faction members of a various mix and every wave there after another 5 are added
Basically Wave 1 = 5, Wave 2 = 10, Wave 3 = 15, and so on.
-- Every 5th wave will introduce mid bosses early on (5th, 10th, 15th waves) and the later waves will start to introduce mid bosses
and main bosses and if you really tough it out you will start to get multiple bosses in a wave.
The Triple Threat - This is similar to The Arena with the exception that there are no hostages in the center and the mayhem starts immediately.
-- 3 randomly picked factions will clash and will go through you (your team) to get at each other and you're are stuck in the middle
of a bedlam of gang warfare.
-- It will be like a faucet opening slowly, at first it is slow continuous flow of enemies coming out and every 5 minutes the faucet opens
more and more enemies pour out until your dead and they will go at each other equally as they would go for you.
-- Bosses will randomly appear and they might go for you or they will take on other factions you could use that to your advantage if they do.
These modes are not for faint of heart these will test your metal and see how go you really are either solo or in a group.
you can probably give the ability to earn caches, phoenix credits, blueprints, crafting materials or decorative items.