Learn more about two members of the Ghost unit: Nomad and Holt on http://ghost-recon.ubisoft.com/wildl...sts-%7C-part-1
Hmm I wonder how creating our own character works. After this article I'll assume we can't create whole team. But when creating our character do we just hop into Nomad's shoes and evrybody keeps calling us Nomad?
Also seems like all the Ghost are fluent in spanish. I'm hoping they speak actual spanish then with locals.
Exactly, this points to either them not understanding 'Character Creation' and forcing everyone to play with the stock characters (thanks for no female default character btw) characters, or like you say, if you create your own, do these 'guys' only appear as AI players, and when doing co-op, then it's all what people have made?Originally Posted by Lolssi Go to original post
You definitely create your own character in the "character smith" that you play as far as I can tell.
Personally, I'm assuming that these 4 "main" characters are the AI companions you get when choosing to run solo. That doesn't necessarily mean you can't customize them still, but I think their base character body will be one of these 3.
Just my thoughts, I don't know either way.
I'm excited! But curious.. when the article states "The following archetypes will be available as support companions during single-player sessions." Does that mean when playing solo I'll have an available team of up to 5(including me)? I'd like that.. Being able to have 2 "holding position" and "cover fire" from a cliff, while the three of us(myself and 2 AI) infiltrate. I mean, I'd hate to always have one character MIA when playing solo. 😁
Or is that overkill? Thoughts?