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  1. #51
    AI BLUEFOX's Avatar Senior Member
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    Oct 2006
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    Originally Posted by Sp--pyBrown Go to original post
    As someone who mostly plays SP games and the "other guy" being the AI, it does make it harder for the other guy when it has been coded to not be able to see around cover.

    I would still argue that not being able to see the person shooting at you without risking exposure brings more challenge to the individual experience, even if the opposition is not an AI.
    Most of my time, practically all my time is PvP so that's my frame of reference. Playing a game with humans where engagements are at a long distance brings TPV into its own. As i have said before it all depends on the overall mix for me. Rainbow 6 would be absolutely ruined by TPV without a shadow of doubt.
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  2. #52
    Cortexian's Avatar Volunteer Moderator
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    Apr 2012
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    Originally Posted by Lolssi Go to original post
    I prefer to have my challenge from other things than the wonky movement system TPV so often brings on PC.
    I find that TPV on PC is more a problem of camera placement and manoeuvring. I have no problems playing keyboard/mouse with Assassin's Creed though, and a lot of people ask me how I can even play it.
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