Sorry for the delay, final bug report is as follows I don't have my full notes with me so I'm basing this off what I have in front of me:
I played approximately 70 games, and had about 15 failed connections while attempting to join. Of those 70 games played 12 were disconnected mid game 3 of those disconnections were due to host migration, 7 were server resynchronization errors. 2 games crashed, it appeared to happen when 2 players attempted to initiate a ladder climb at the same time, both were observed on the knight map.

A reoccurring bug I noticed was on the Viking map at "point B" along the spike pit between the ladders a player would glitch out and appear to be standing still. They were invulnerable and un-targetable I noted 6 instances of that.

All in all the game was fairly stable for an alpha version, and once the connection issues raised by others are addressed I think we'll be pretty good. See y'all again in beta.

Regards,
Srg NOOB