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  1. #1

    Customization Feedback

    Hey again, Devs!

    The customization available in your game was surprising, especially seeing that this was just an alpha. That being said, there are a few things i'd like to bring up.

    1) Body Customization: It's not too big of a deal, but character customization was a little lacking. It was understandable seeing that most of what you would customize would be either covered by armor or straight out ignored due to the camera constantly being behind you, but choice of face, hairstyle, stature (but not necessarily enough to affect hitboxes), and voice would have gone a long way for all the players who really wanna get down to the details. I really enjoyed freedom of gender and skin color, though. That was a fantastic choice!

    2) Excess loot: Being able to trade spare loot for weapon XP is a great idea, although it made the idea of spending Iron on scavenging next to useless. Also, trading extra gear for character XP is a nice idea, but the amount wasn't worth it. I think if it gave you more XP, or XP and some Iron, then it'd be worth it, and would make the choice more difficult/meaningful.

    3) Options: I'm going to assume there are more customization options available in the full game, so this feedback may be dismissed as you please, however I was dismayed that there were only three options per gear slot. Making more gear with different appearances and balances of stats would go a long way. Also, being able to change the color of certain materials would be a nice touch as well (I wanted my Kensei mask to be blue!)

    Besides those things, customization and progression were nearly flawless. Keep up the good work.

    PS: I don't think i'll leave feedback on combat. I don't have enough meaningful things to say; the system is really good and fluid. Orochi swings a bit too fast with not enough recovery time, but I learned to play around it, which means your system is good enough to allow players to overcome adversity without you as devs needing to nerf anything.

  2. #2
    I understand they are going for pseudo-realism and as such the helmet-less option is obviously totally off the table, but there are many cases of helmets with open faces that they could use:

    Knights
    One that definitely needs to be ingame: http://ep.yimg.com/ay/yhst-874914605...l-helmet-4.gif
    http://www.medieval-weaponry.co.uk/a...AB3071-200.jpg

    Vikings
    https://s-media-cache-ak0.pinimg.com...74b98ccf87.jpg

    Samurai
    https://1d4chan.org/images/thumb/a/a...hin_helmet.jpg
    https://s-media-cache-ak0.pinimg.com...576ef917c2.jpg
    https://s-media-cache-ak0.pinimg.com...9e78b850c1.jpg


    I'm also going to iterate the need to allow progression in skirmish matches as well. Please do not make the same god-awful mistake EA did with Battlefront and punish the players who don't want anything to do with multiplayer.