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  1. #1

    Conqueror feedback

    A bunch of feedback after a week-end of playing Conqueror. I'm not a great player and I played only Dominion (no duels) so I didn't reach master level, consider this as an "average player" point of view (like most Alpha players I guess).

    - Overall: tons of fun, feels very different (as it should) compared to the Berserker I played in previous Alpha
    - Really good defensive abilities, could handle group fights pretty well. Unfortunately it does not seem to be much rewarded (in terms of score) to keep 2-3 enemy players busy while your teammates are scoring points.
    - The shield bash you can trigger after a heavy or dodge is really powerful as nobody I fought seemed to know how to avoid it. I haven't tried to abuse it but I suspect I may have scored more cheesy kills with it.
    - Overall low scoring in Dominion even sometimes when I felt I did well. I admit I only read at the scoring rules after the Alpha was over. I'm not sure I'm a fan of these class-specific bonus points as it tends to force a specific playstyle onto you, but I have no strong opinion on it.
    - Feats: Fiat Lux at L1 is very (too?) powerful, it's pretty much a guaranteed kill as long as you don't blind yourself by mistake. The shield damage is super useful too. No strong opinion on L3-4 feats as they don't get as much use.
    - Lack of feint: a non-issue at my skill level, but I suspect it may hurt when fighting good players who can easily block/parry regular attacks. Overall it feels like the Conqueror is more about counter-attacking, as typically you can chain the Superblock while charging with a heavy attack followed by a shield bash and a light, which amounts to pretty good damage.
    - Over the week-end I met only one player I really felt helpless against (I also died to many more, but usually with the feeling I could have done better and possibly won). He was an Orochi and he killed me several times in the same match, so fast I had no idea what happened. But I won't draw any conclusion about Orochis in general as most of them I was able to handle.
    - I've seen several posts complaining about short range but it wasn't an issue for me. I guess my opponents weren't good enough to keep me at bay.
     3 people found this helpful

  2. #2
    Agreed on most points. The Shield Rush can be dodged, but the timing is narrow so most new players will struggle. I felt bad about it too at first, but players will pick up on soon after release. The lack of a proper Feint isn't a huge deal, you can still pseudo-Feint with Defensive Mode to cancel attacks, it's slower but safer. Fiat Lux is too strong; it should cause Blind but the loss of stamina is too much, especially for a L1 Feat that can be used very often with Feat CDR gear.

    My biggest issue is the Score system. Like you said, Conquerors just don't get any credit for all the carrying they do holding off 2-4 enemy players while the team is capping points and killing minions. The whole Scoring system needs a rework.
     1 people found this helpful