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  1. #21
    Originally Posted by Rollricked Go to original post
    OP is just bad, Very bad in fact.

    Conqueror and Warden are THE broken OP things, followed by berserker. Orochi is easy as all hell to kill, especially with something like the raider. Immobilize BAM, dead.
    This is a...weird opinion.

    I could see Conqueror giving you some problems, but Warden's pretty much the "basic" character, I fail to see how could he be seen as "THE Broken OP thing".

    I've also checked out your gameplay in the other thread and I think you might be biased because, using conqueror, shield and shoulder bash kind of screw you up? I don't know, I'd like you to elaborate more on this.
     1 people found this helpful

  2. #22
    Originally Posted by Rollricked Go to original post
    OP is just bad, Very bad in fact.

    Conqueror and Warden are THE broken OP things, followed by berserker. Orochi is easy as all hell to kill, especially with something like the raider. Immobilize BAM, dead.
    Dude, with your Nickname here on the forums I think you mean actually the opposite...

    Then you might be onto something and agree with the majority here on the forums, but your opinion as it stands here...

    "weird" as Mege said

  3. #23
    Ok so, first of all I'd like to say that everyone is entitled to an opinion and that I really think that no one is wrong nor are them right it is just how they feel about each character themselves. Nonetheless everyone's playstyle is different and it is normal to have different opinions. For example, for someone who likes to play a little aggressive, they might have problems with the Conqueror while also enjoying killing as many Raiders as they want(its just an example, maybe not the best one).

    So here is how I feel about each one of the characters(please note that I think they are all balanced and their use depends solely on each player's play style):
    The following characters are not placed in any order, not by rank, OP as some would say or any other criteria

    Warden:
    Is a beautiful character to play with, balanced, his top blocks and attacks are his strong ones from what I've seen. Even though this character has less move sets than the others, the ones that exists, used properly could really damage the opponent. I think it is good to play a 1 v 1 duel with him/her, I don't see this character being able to play against multiple oponents due to those slow heavy attacks which I think they count a lot in a 1 v many situations to finish your oponents fast when you get that revenge mode happen

    Conqueror:
    A very interesting one. Even though they said that he is a heavy and has slow attacks and moves, I think he is quite alright. It is very defensive and can be used mainly to hold points, keep multiple enemies in a point while defending it to wait for backup from allies. It has that beautiful charge that does damage and is nice to see it every time it happens. Overall, it is very useful to have in your team. he also have a powerful feint I think it is called and it lasts a lot in the battle field which is very good . Personally when I was fighting against him, I used mostly light attacks due to the fact that you could be easily blocked with that big, heavy shield he has. So the speed its and issue with him but it is normal since he is a heavy.

    Raider:
    When I usually see a Raider in the game is either throwing someone off a bridge, into spikes, killing all minions in seconds or damage players hard. I think he/she is a straight forward character. It has goodish defence, great deadly combos that can leave you with almost no health. Can be a bit slow sometimes, so just like the Conqueror when i wasn't able to land a heavy attack beacause the player was very good and blocking me everytime, I always managed to get some light attacks in easily. His main part in the game is really using that environment when is needed, that long hit&run until there is a spot to throw someone off the bridge or hit him in the head when you reach a wall, or even let meet the spikes, sure he would love them Again, his/her playstyle depends on how the actual player uses him/her, they can suck or you can suck.

    Berserker:
    An assassin, a good one if you know how to use his deadly combos. He is fast and those heavy attacks combine can really damage you and lower your health a lot if you don't know how to dodge/block/parry. You need skill to get this one working for your team but once you learn his tricks you'll be able to help your team mates in the battle field. Like the Raider watch out for the environmental stuff, beacuse if you do something wrong this Berserker will not forgive you I did not play much with it, beacuse I personally couldn't find myself in his/hers playstyle, but I've seen in my team and the enemy team very good ones smashing and humiliating their opponents. This little fellow could do a lot of damage if he wants.

    Kensei:
    Finally, the one I really enjoyed in this alpha. Like all the vanguards but on this one it most visible: the range of his weapon is incredible. Kensei can be used to play medium-range battles; the combo I really liked the most was the 3 heavy top attacks which can lower the opponents health to almost zero. When he/she dodges, while dodging you can hit with a light attack, which can make a double light attack combo, which is just great. Whenever you can, dodge and strike with two light attacks. It is a very balanced character and can be used to battle more than one opponents at a time(I personally managed to kill 3 full health opponents that where on me, of course with a bit of help from the revenge mode)

    Orochi:
    He/She is a very good assasin type. Light, fast and the counters are just making everyone be afraid to play alone against one, but it is good only when playing in short-range distances. If you play with a vanguard against him, and you know how to use their range, the Orochi is not that good anymore. And if you parry him/her wouldn't stand a chance. It is not OP, at least I don't think so. Everytime I got to play 1 v 1 vs one like in duels or alone in Dominion mode or Brawl, I managed to kill them, sometimes without loosing any health points. Of course when I was alone versus 2 Orochi's, the game was changing and was not being able any more to win that battle, but that its ok beacuse that its his'hers purpose in this game: to be a great assasin. Just like the heavies are great defending stuff, the assasins are great fast hitters, counters and deadly in close combat.

    This is my own opinion entirely, of course
    Please feel free to post here your own opinion about each character or at least the characters that you've enjoyed playing with. Everyone is entitled to an opinion. Have a great day!

  4. #24
    Originally Posted by Derity Go to original post
    Disclaimer: This is simply my opinion, I played every class in the Alpha and I was decent-good with most of them. My main class was the Berserker which I ended the beta at Renown 2 Level 8. I played the Alpha for over 30 hours. I've played fighting games my entire life and I have a lot of experience with War of the Roses, War of the Vikings and Chivalry.

    This is just a tier list, it doesn't mean that the classes in the lower tiers are BAD, people who are good at the game can will success with all classes. However, a good player with a top tier character will simply have more success.

    ------------------------------------------------

    Tier 1. (Overpowered)

    Orochi
    It's a no brainer, the Orochi stands alone at Tier 1. It is fast, agile, has the best and most versatile moveset in the game. The deflect unblockable is nothing short of overpowered. Not really much to say here, everyone knows what it is.

    Tier 2. (Above average)

    Berserker
    The Berserker is one of the hardest characters to play in the alpha, it is the only class in the game that cannot string light attacks and I personally found this difficult to adapt to when I first played as the Berserker, however when you learn how to use the Berserker I feel the class is extremely strong. If played properly the Berserker can be almost godlike, just like the Orochi the Berserker can deflect attacks, but it doesn't get an unblockable attack for defelecting it gets a guardbreak, which can be deadly if used near walls or dangerous environment. The only reason this class doesn't make it into Tier 1 is because the Orochi simply does everything it does but better.

    Kensei
    Kensei is probably the most underrated and wrongly used character in the game. The mixup potential in the Kensei is INSANE. When the Kensei side dashes, it attacks in the opposite direction of the dash, so if you dash right and hit light attack, the dash attack hits left, this then can followup into a string. The Kensei is also the only character that can BLOCK whilst dashing and has a guardbreak dash which he can string into his unblockable overhead which can be cancelled into a normal strong. Great range, amazing mixup, fast pokes, this class is borderline OP. Just wait till more good players realize it's potential.

    Tier 3. (Average)

    Conqueror
    The Conqueror has some great defensive mechanics and zoning potential but it is just too slow for the meta in the alpha. It has infinite strings but against a player that knows it's moveset it simply isn't good enough. The unblockable Shield slam is too easily backstepped, he strongs are pretty much useless against a good player as is his ultimate defense. However in Dominion the Conquerer is a must have in a team. It has by far the highest survival of all of the characters and can hold A / C like no other character. In Dominion the Conquerer is a game winner.

    Raider
    The Raider is a great class and one that I almost put into Tier 2 but I feel like it just doesn't have anything that is "OP". The unblockable is great at first, but again, against a good player (including myself) it is just countered every single time. Just like the conqueror I feel like he is simply too slow. This game rewards speed too much due to how the blocking system works, slow attacks are too easily blocked / deflected / countered so the Raider unfortunately lacks potential at high level play.

    Tier 4. (Below Average)

    Warden
    The Warden simply just doesn't have enough versatility. It has the lowest moveset in the game, really the only potential the Warden has is the mixup potential of the shoulder barge infinite combo, but a good player will easily break out of this combo. It has bad zoning / poking potential, not much mixup, probably one of the best things it has is the up-counter but compared to Orochi / Berserker who can deflect attacks, this is basically just "meh".Like I said before, due to the blocking system in this game, speed is heavily rewarded, so again unfortunately, this class is just too slow.

    ----------------------------------------------------

    Feel free to post your own tier lists, or counter my opinions with your opinions.Finally I'd like to give a big thanks to Ubisoft for allowing us all to play the Alpha, we had a blast and cannot wait to play more!
    Haha oh no no, I didn't even bother reading the rest of your "tier list" with orochi being the first and saying he's overpowered and warden on the bottom. Really? I demolished any orochi that faced me with the warden. Heck i was glad so many people started to use him lol more kills for me. No more tier lists please. Yes your giving your opinion but it may give people the wrong idea. Orochis not op he's fine and the Warden is awesome.

  5. #25
    I honestly don't think I could come up with a tiered list at this point with only a few days play. I was only really, TRULY, getting into the swing of things by the last day of the Alpha. I played the Conqueror most heavily and I believe it was the most underused or underrated hero in the Alpha. I only saw other players start to bring them out very late into the Alpha as other classes appeared more appealing I suppose.

    I would rank the Conqueror higher honestly. The defensive advantage against almost any class is unreal and the heavy hitting mechanics of his heavy attacks/parries and a chainable shield bash is great for being aggressive even with a defensive-minded character. Once I mastered the class I barely lost a duel, even to the almighty Orochi, who I don't believe was OP, simply misunderstood for a large portion of the early alpha.

    As it stands I would say each class has definite playstyles and perks and with someone who understands the depth and skills of each class they can each be highly effective. The only one I didn't see enough to draw a conclusion on was the Beserker. Definitely has high damage output potential however was fairly predictable and their defense was quite poor in my experience, yet I still don't know if there are some hidden perks we're missing there.

  6. #26
    I LOVE that people think the conqueror is weak.

    Keep on thinking that way, you will get a nasty shock when you try and take a zone from me.

  7. #27
    What i see trending in this "Tier" thread is

    Lost to a hero one time too many = OP - Real reason: Take a good long look in the mirror.

    Won a hero one too many times = Bad hero - Real reason: Maybe you were just better than the other player?

    My personal banes as a Warden were GOOD conqueror players, GOOD raider players & GOOD berserker players (so damned fast)
     1 people found this helpful

  8. #28
    warden underpowered....conqueror and raider are average??? what kind of bad joke is this??

    Warden are capable of delivering chain onslaught, and fighting good warden = no top stance attack for the apponent
    I don't think OP never experienced getting cornered 24/7 by Raider
    In right hand, conq can be frigin OP as hell, making Orochi look like a mice holding a sharp toothpick. That parry counter doeee!!!

  9. #29
    Originally Posted by Barzah Go to original post
    warden underpowered....conqueror and raider are average??? what kind of bad joke is this??

    Warden are capable of delivering chain onslaught, and fighting good warden = no top stance attack for the apponent
    I don't think OP never experienced getting cornered 24/7 by Raider
    In right hand, conq can be frigin OP as hell, making Orochi look like a mice holding a sharp toothpick. That parry counter doeee!!!
    I praise your simple yet so very accurate analysis of those classes. So much of this depended on the player, their experience with the character, and their skill level. As someone who mainly used The Conqueror class I was feeling pretty unstoppable after mastering the tools it has at its disposal. Not saying I never lost but it was more than likely frustrating people who didn't take time to understand the class.

    I think Ubi is off to a good start with giving each class distinct advantages and disadvantages and I didn't see a single "overpowered" class. What I saw was more or less people getting pissed off because they didn't yet have an understanding or strategy to every single class in the game, which takes time, even for good players.

  10. #30
    Ossshhhh *samurai bow*