Outside of the obligatory Matchmaking issues in creating games, and matching equally skilled opponents, I had two big issues which I think are related.
1. Guard stance lock
2. Camera angle
I think these may actually be related, but once I started realizing just what was bothering me about it, the servers were shutting down.
My Experience: I played 25+ hours of the Warden. I played the Crusader a couple times, but then stopped. I was having a lot of trouble and wanted to be able to adjust based on constant variables.
The guard function is IMO the most interesting and pivotal mechanic in this game. It also made me rage endlessly. Locking the guard stance to something was next to impossible in combat, and way too easy to do while not in combat. I was always looking and locking the wrong way when switching targets. I have a few different suggestions to offe (these are and/or):
- Make it so you can only 'lock' onto players.
- Lock the camera when you go into guard stance.
- Lock the camera to a forward facing view.
The camera turning, and also changing your movement directions, was EXTREMELY aggravating. Trying to dodge was nearly impossible. I didn't know if I was going forward or backwards. Constant direction changing was impossible to keep up with whenever it became 1vX. Again, my suggestions to fix this are the same as above. That's kinda what made me think they were related. Again, these are and/or.
- Lock the camera when you go into guard stance.
- Lock the camera to a forward facing view.
That's about it as far as controls go. Will post other feedback elsewhere. Great weekend, thanks for inviting me!
Yo, the camera often was a problem during duels/close fights.
There were several times where the camera couldn't be moved due to a wall behind you, etc. or different reasons.
Could be improved, more "fluent".