Originally Posted by
Woject
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There doesn't seem to be a good reason why you wouldn't allow players to switch characters mid-match post-death. The feat system could carry over or you could maybe work in a penalty point value for switching, but being able to switch to an extra assassin or vanguard on the fly could only add benefits to the game and make the experience more dynamic. I can't tell you the amount of times I was playing an Orochi fighting a whole team of Kenseis or Raiders and losing to their superior range and heavy damage each time.
I'm not saying one character will always lose to another, but there are some distinct advantages when fighting certain ones over the others. Overall this game has turned out to be really solid. The combat is surprisingly deep and the map design is pretty darn good. I think making this change and adding more maps would go a long way before the full release, but as it stands this is definitely a game I could recommend.