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  1. #1

    Character Switching In-game suggestion

    There doesn't seem to be a good reason why you wouldn't allow players to switch characters mid-match post-death. The feat system could carry over or you could maybe work in a penalty point value for switching, but being able to switch to an extra assassin or vanguard on the fly could only add benefits to the game and make the experience more dynamic. I can't tell you the amount of times I was playing an Orochi fighting a whole team of Kenseis or Raiders and losing to their superior range and heavy damage each time.

    I'm not saying one character will always lose to another, but there are some distinct advantages when fighting certain ones over the others. Overall this game has turned out to be really solid. The combat is surprisingly deep and the map design is pretty darn good. I think making this change and adding more maps would go a long way before the full release, but as it stands this is definitely a game I could recommend.

  2. #2
    I disagree, picking a character should be a commitment for a match.

    It's a bit of an inconvenience if you experience a team composition like in your post but being able to change characters mid-match is not a graceful solution in my opinion.
    Plus, I don't find match up advantage to be extreme for any class—all of them can fight each other pretty well.

  3. #3
    Originally Posted by Woject Go to original post
    There doesn't seem to be a good reason why you wouldn't allow players to switch characters mid-match post-death. The feat system could carry over or you could maybe work in a penalty point value for switching, but being able to switch to an extra assassin or vanguard on the fly could only add benefits to the game and make the experience more dynamic. I can't tell you the amount of times I was playing an Orochi fighting a whole team of Kenseis or Raiders and losing to their superior range and heavy damage each time.

    I'm not saying one character will always lose to another, but there are some distinct advantages when fighting certain ones over the others. Overall this game has turned out to be really solid. The combat is surprisingly deep and the map design is pretty darn good. I think making this change and adding more maps would go a long way before the full release, but as it stands this is definitely a game I could recommend.
    Some heroes counter others say theres an orochi on the field and i was using idk raider I could switch to warden who has top attack counters then the orochi who uses top attacks for combos teams should pick more dynamically between the archtypes evenly plus i usually find its more fun when your fighting an opponent you have difficulty with eventually youll learn how to beat them with your perfered hero

  4. #4
    Shinigami_PL's Avatar Junior Member
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    Nov 2008
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    I think switching characters should be fair game in Dominion. Do it just like in Overwatch, let people have fun and if they decide to change their character, get their Tier level down by 1 or just reset it entirely.