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  1. #11
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  2. #12
    20+ years of gaming and finnishing games on hard means nothing... Finnishing Battletoads on NES do :P "kidding" . As many others have pointed out, you did not bother trying to learn and blame the game. You are your own problem here.
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  3. #13
    N1GTHCR0W's Avatar Member
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    Originally Posted by jackhammerhead Go to original post
    and i'm not talking about bugs or other technical problems, i mean it just doesn't play well at all.
    It's clunky as hell, unintuitive and the biggest problem so far is that when you are getting gangket by 2 enemies, you're screwed.
    "block in the direction of the enemy you're not locked on to block him" yeah and by doing so screwing up your current block stance of the locked target... How smart, and that is when it actually work, i don't know how many times i moved the stick in the direction of the guy who was attacking me from whom i wasn't locked on and it didn't do jack ****... Not to mention dodging or breaking guard is so complicated, you're like super close to your target, press square but nothing happen, you're just pushing air... Tutorial is doing a pretty poor job at telling you some moves you can make in a fight... I could go on
    great concept for a game but i'm just sorry to say, the game plays really really, really bad. So disappointing.
    hahahahaah gringo, noob crying
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  4. #14
    He's trolling...
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  5. #15
    How is it the game's fault you're not making logic
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  6. #16
    Originally Posted by GromcioM Go to original post
    He's trolling...
    probably just to see how many people get mad at him for trash talking their "precious game", but still threads like this are pointless, it was an ALPHA not even a half-finished chunk of the game so if your complaining about a fragment of a product (troll or otherwise) then you obviously don't care about it to see how it progresses or are to dim witted to know what an alpha is
    complaining about an alpha is kinda like complaining about uncooked meat like "that's my food?, it's disgusting and cold i don't care if it isn't finished i hate it"
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  7. #17
    Idunno about you man, but especially from my Dark Souls experiences, I found the controls incredibly intuitive, while gauging an extreme amount of tactical depth akin to real fighting
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