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  1. #1

    Tutorials could use a workover.

    The tutorials are pretty bad in the game right now. I understand that this will probably look different in the finished product but I just wanted to put in my two cents. There's a lot of moves and stuff in the game to keep track of and the playable tutorial is really irritating, that you have to start over from the beginning every time.

    And the videos just repeat everything you already should know or everything that's the same for every character. I would make a "basic" tutorial, with all the basics that are the same for each character and then have other ones that are class specific, preferably ones that you can skip/rewind in so you can check again if you missed something without having to start it over. I usually have a pretty easy time learning stuff in new games but in this one it felt hard to follow at times.
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  2. #2
    O yes I second this.

  3. #3
    I agree with this. All the tutorials should be split up and have a playable option. Or combine playable tutorial and video. Think Assassins Creed training room. I'd love a way to go back and practice the moves I haven't perfected or have trouble remembering. Rewind etc is needed for the videos.

  4. #4
    Feats definitely need to be included in the Training. I have no idea how to use them and some attacks don't seem to be blockable? I wasn't expecting that.

  5. #5
    XWLR's Avatar Junior Member
    Join Date
    Nov 2013
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    8
    I second this too. I don't remember countering guard breaks is mentioned in the tutorial, even though it's quite important. Also there were a lot of class specific attacks and abilities that I had no idea about when I first played after the training.