First of all, Congratulations for this videogame! Is really good!!

Now I wish to tale you some elements that fault in the videogame, especially in the mode of Dominion.

Dominion is really good but I need more war, more details... I want feel the sensation of war in middle-age like the war of Abyss Helm in the Lord of the Rings.

The offensive group and attacker group needs different soldiers and different weapons and interactions with some artillery weapons. If you are the offensive group it could be nice if you can throw ladders of the wall fortress, hot oil, rocks... All this material which soldiers and knights used into medieval age to secure his fortress and castle. Another Point of view, if a player is play Dominion for example in scenary of knight castle the offensive group must be warriors not vikings or samurais and this should be equally with the others scenaris of diferent regions.
And the contrari, the attackers groups must be samurais, víkings or warriors depends of the scenary I think.

Another element, when you finish the match if you are attacker and conquest the fortress the match finish but I think that must continue because you only enter into the fortress and this not say you conquest this place. I think could be nice if a player of the offensive group have more points could become in a king of that fortress and if the enemy kill him when the enemy enters the match could be finish. But if the offensive group survive all the time of the match they win.

Thanks for your attention and I hope that this opinions and things could be help for your videogame.

Thank you so much for your invitation for this alpha.

For Honor!!