So I find a way to make the current control scheme work for me - bound AWD to guard left, top and right. This made the game playable for me, however, when you put the Stance Sensitivity to ZERO for the mouse, it should actually mean ZERO. I don't want the mouse movement to govern stance AT ALL. ZERO.
Currently even at 0 sensitivity, it alters the stance. Please kill that.
you can bind 1 button for multiple commandOriginally Posted by Davigozavr Go to original post
After really struggling with the default mouse/kb controls, I rebound all the guards to A W D which also serve as STRAFE LEFT, FORWARD, STRAFE RIGHT. However, just tapping those keys doesn't move your character much.Originally Posted by Davigozavr Go to original post
SO, When you know you have to block left or right, or high, you can quickly give a small TAP to one of those keys. It worked much better than relying on mouse input - but it would actually work properly if 0 Stance Sensitivity on mouse meant 0, allowing the mouse to provide zero input on stance and keeping it strictkly to control your orientation.