3v3
3 capture points
Gate/Courtyard/Keep
30 minions defending unlimited minions attacking waves of 10..... once attackers cap then the Fed. Falls back to next cap. Point.
When defending hero's die they respon at next cap point, cannot move back up to previous point... once attackers cap last point round is over switch sides.... whichever teams caps all three fastest wins.
give limited respawns on attacking group so defense has a chance to win and let it be victory or defeat from both sides not time based but otherwise sounds goodOriginally Posted by nicksand16 Go to original post