This is my first review so please go easy on me.
Heres a list of what i think should be added to the game.
1. Say for instance you're playing a Warden then you will spawn in a set of units that are identical to your class. Should you die your units will route and replenish until you spawn back in.
2. I would like to see a small cutscene similar to Destiny PVP where you can gaze at you and your teams gear. (To show off just how awesome your character looks)
3. Faction War, where the entire world is your battefield. If you win at a certain map you get a small bonus in your next battle.
4. Please for the love of god don't even out the classes. They have strength and weakness.
5. A game mode where you have to kill specific enemy. The target will get a health and increased vengeance duration.
6. Classic King of the Hill, FFA
7. Siege where you storm into an enemy castle and take certain zones to progress further.
8. Trade system??
9. Something i didnt like is the fact that i had to buy the locked characters and wasn't able to look at their skills and stats. Maybe let us have a look so we dont waste our steel on it.
Thats all i can think of for now.
Ive experience a couple of bugs nothing game breaking.
Other than that this Alpha is amazing. Having an blast right now.
Knights For The Win!!
WARDEN FOR LIFE.
I greatly second Faction War and progressive levels. Faction War would give the multiplayer some extra life and replay ability, but also give a chance for teams to stay together for extended sessions. Progressive levels are far too uncommon in objective based multiplayer games. Gives a sense of urgency and progress during a match. Like the currently castle map. You fight in the fields outside the walls, win the round and break down the gate. Then you storm the courtyard and start fighting for control of the yard and wall before finally laying siege to the keep proper. If they ever decide to implement larger maps, this could be a way to do it without messing with the 4v4 balance.