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View Poll Results: Day 1 Impressions

Voters
604. You may not vote on this poll
  • I'm disappointed in my experience.

    23 3.81%
  • I'm having fun but still have reservations.

    116 19.21%
  • I'm loving the game but there's still some work to do.

    452 74.83%
  • This game is the bestest, don't change anything!

    13 2.15%
  1. #11
    Biggest issues so far is switching targets is a bit weird and samurai seem a bit strong, other than that it's a pretty fun game

  2. #12
    Originally Posted by I Ciraph I Go to original post
    Combat mechanics are awesome though the steep learning curve leads to some feeling more powerful than others (Orochi, here's looking at you) but the reality is they're just different and require different tactics to deal with. The players complaining about them just haven't fought them enough, or played them enough, to learn this. I especially like that weapons collide with the environment, creating new potential dynamics with player combat i.e. a Berserker baiting a Kensei into a corridor where they have an advantage.
    Could you explain to me how to counter or play around the deflect? I think the free damage from simply blocking at the right time (a timing that most blocks happen anyways due to last second stance changes) is a bit too strong. No other character has free damage

  3. #13
    negla's Avatar Junior Member
    Join Date
    Sep 2015
    Posts
    16
    Really enjoying the game but there are few things preventing my from getting it.

    I wont be preordering either way, UBI doesnt have a good track record here.

    but outside of that, im worried about the amount of content

    1) How many more maps are we getting?
    2) more details about the campaign, I believe i saw its multiplayer, how many total players can do it? I would love to see an experience like Battleborn when it comes to the campaign, love what they did there.
    3) game modes, what else are we getting? standard stuff like capture the flag or even a TDM (20 kills or whatever), just copy what every other game has and i'd be happy enough, however new styles would be fantastic as well.


    Im really please with the char setup (gear/specials etc), just need to know about the final amount of content

  4. #14

    Good game, I hope that the final version is even better

    It is a great entertaining and challenging game, a mistake in blocking and these finish, good overall experience, only once I stay stuck in a search screen of friends.
    PD:

  5. #15
    Originally Posted by Ubi-Gaidheal Go to original post
    Now that you've had a chance to sink you teeth into the game, we'd love to hear your initial impressions! Please don't hesitate to explain your choice further below!
    My impressions From playing the Alpha I began playing the tutorial and 1st the game is amazing, enthralling and exactly what I didn't even know I wanted ha but I feel there needs to be a better Practice arena...my opinion is have a practice mode that is a 1v1 setting thats similar too a Mortal Kombat type fighting game where you can determine the actions of your opponent in the settings and you both have an unlimited health bar...example being, I play as a Warden and I was in a duel with a Viking he used 2 moves that killed me almost everytime,he tackled me and then hit me with his unblockable swing attack and I was ruined...If I had a practice mode where I could determine the attacks/defence of my opponent then I could go in choose what AI BOT i would face (Viking lol) and change the settings to have him only use those moves that i need practice on then I would know exactly what to do in that type of scenario when I face it in the future. The tutorial mode now that dominion based is good but teaches me little about how to defeat every opponent I should face on the battlefield.

  6. #16
    Second time here in Alpha, still loving in.

    One big thing I think would help keep PvP constantly entertaining without dropping group is shifting players around. Currently teams remain constant even after drops and pickups so often times I've seen 3 players and 1 AI vs 3 AI and 1 player. That's not inherently an issue but a player rotation after every game would change things up a bit so the experience changes every time. There should be an exception however for players who join as a party. If you'd like it could be optional, especially if you've got a group of 5 or more friends playing shifting them back and forth would probably make everyone happy.

  7. #17
    The dominion mode really looks promising.
    I'm enjoing it the most but still I'm not sure about the long term motivation.

    So far...thumbs up !

  8. #18

    I freaking love this!

    as the title said i freaking love this, its so great and challenging when you play agains a player with high latency ! but srlsy if you guys just fix that you got a killer game <3 <3 <3 <3

  9. #19
    Originally Posted by Ubi-Gaidheal Go to original post
    Now that you've had a chance to sink you teeth into the game, we'd love to hear your initial impressions! Please don't hesitate to explain your choice further below!
    As of right now, i'm really loving the game. However, there are a number of things you guys can and should improve on. I hear a lot of people complain about the Oroichi (i'm an avid Oroichi player myself) and to be honest i do not believe you need to change anything about that class. They're a low health, high skill class that people need to understand that they cannot just do big heavy swings at otherwise be prepared to be countered. Obviously the network system needs some improvement as there seems to be a lot of people having connectivity issues. Futhermore, i would like to see more diversity in the game modes. Maybe some type of mayhem 4v4 battle where there are no minions but its just 8 people in an arena swinging at each other. But again, so far so good! I actually am now looking forward to this game and what you guys will do with it.
     1 people found this helpful

  10. #20
    I just want to see more customization and maps