So the orochi seem to be able to just spam low attack and out perform the berserker every time kinda sad love vikings but anytime I see orochi it means my death .....Caugh OP....... it says hard to master but so far seem to out shine any other characters in just mash the low attack=win department
Yeah they go from block to attack b4 I can even recover from my swing and dodge ... the only way to survive is to take the few hits which you r usually almost dead dodge run re engage but if the orochi dodge forward at same time THE END they move to fast for the damage the do kuz the stagger makes it impossible to beat with out getting out and re engaging
if youre dying to the conqueror infinite combo, youre ****ing up. (By infinite, i mean he can continue the combo forever, not that one hit guarantees the next) To do the quick combo, he needs to swap direction, so even if you close your eyes and guess, its a 50-50 on which way he'll hit next. If you actually look, its really not that hard to break the combo and reset to neutral.Originally Posted by GhostTyp3 Go to original post
What Sami-The Warden said was right though. The orochi's light attacks can be interrupted pretty easily if you stay calm and block, but theres no counterplay to the deflects. They get free damage for blocking properly, which is not that hard to pull off, since a lot of blocks end up being last second stance changes anyways, so it can even happen by accident pretty easily.
I get the idea here but the speed/damage and block =op just a few tweaks/nerf to put them in same league as other assassin's in dominion players just run around spamming low attack with orochi were is the learning curve in that it's took all day to get the hang of the combos on berserker just sayn some tweaks would b good
I would definitely be down with damage nerf on light attacks, but not by much. Because the only attacks that actually combo into each other are top light attack into second top light attack. All other combos you can block. Dash attack's damage is fine due to it being really telegraphed, and it is always the same angle (low left from defender's perspective). Light attacks are really fast so its hard to get your bearings before blocking, so I would understand and be fine with a damage nerf, and deflect is literally free damage so its pretty broken, but other than those two things, considering how little defense the orochi has, i think its completely balanced.
Take on 2 orochi with any class then say it isn't broken lol just sayn there is adjustments needed speed/damage and block op one of those needs a big adjustment or a slight adjustment to all but speed should be the same because of class just want it fixed b4 launch.... no fun if everyone is running the same damn class !! Full lobby of orochi not cool