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  1. #1

    Mouse and keyboard

    All the game is not friendly with mouse and keyboard user.

  2. #2
    AbominatioN137's Avatar Junior Member
    Join Date
    Sep 2016
    Location
    Omaha, NE
    Posts
    13

    Key Bindings

    Originally Posted by GuignoleQc Go to original post
    All the game is not friendly with mouse and keyboard user.
    I noticed this too, but after some snooping around, I found out that you can bind the block stances to the movement keys. I found this to be very helpful, now that I don't accidentally move my mouse to another stance.

  3. #3
    I think it's just a matter of getting used to it, honestly. I haven't even tried the controller yet just because I got used to KB&M quick and it seemed pretty simple.

  4. #4
    I'll try it with just keyboard and mouse start of the next play through. It doesn't look like it is "easy" to use. I used an xbox controller on PC this first time around. Seems like the game is built for controllers in mind.

  5. #5
    I've been playing with the Mouse and Keyboard this time around and before in the Tech Test, I found it pretty simple to get into once you actually spend a short while getting to know it. Weirdly enough, when I played with the controller I did worse than I did with the keyboard and mouse. Any issues you have with it are most likely on your end rather than it being unfriendly to mouse and keyboard.

    But I would definitly agree that the game does seem based more towards controllers than mouse and keyboard.

  6. #6
    Poghwg's Avatar Junior Member
    Join Date
    Sep 2016
    Posts
    18
    Also definitely agree that the controls are optimized for controllers. I find that resetting the mouse position to make it more comfortable (it goes all over the mousepad when guarding) is a lot easier when I set my stance sensitivity very low. I use "0" as of the moment.