I only noticed one small glitch. I was doing 2v2, and I had killed my opponent. Like a true gentle man, I didn't get involved with the fight between my friend and the last enemy. As I got closer and stopped moving, my character puts the flail in the rest position (hold the chain and handle in his hand). As he was grabbing the chain, the texture started fading out with a grainy effect. Other than that, no glitches, and I mainly play the flail guy.
Mine likes to jump all around as if I am falling down a mountain or sprinting in the Olympics when I am standing still on an objective.Originally Posted by WolvenSpirity Go to original post
Damage output on the flail is seeming low compared to some of the other characters but hes tanked out on guards and counters. Push Revenge increasing items, funnel 2 people to a chokepoint, block the hits, pop vengeance and enjoy.Originally Posted by WallooBZH Go to original post
Shield Bash (sprinting) - seems to be unblockable, does no damage unless Feat is unlocked but will prone you to the ground, granting a free heavy hit.Originally Posted by Altair_Snake Go to original post
Shield Bash (after a heavy attack) - seems to be unblockable, does no damage unless Feat is unlocked, pushes you backwards.
Heavy Attack has Superior Block at the initial start of the attack - If guard is correct, and timed correctly, it should block incoming attack and quickly swing a free heavy hit. I can not seem to land this no matter what I do. I dont know if its bugged or I am bad but I am just going to assume the latter.
Defensive Mode (Auto Block) - He can go into Defensive Mode and block all directions at the cost of large amounts of stamina per blocked hit.
Thanks a lot, man.
As to the free hit after blocking a heavy attack, I wonder if you're not being able to do it because it doest actually give you a free hit. From what I saw, they simply block heavy attacks as if they were fast attacks. He is not staggered by blocking them, like the other Heroes are. But I don't think these blocks give enough frame advantage for a guaranteed heavy hit, or even a fast hit. I'm just guessing, though. What I saw was that they could block my heavy attacks as if they were light.
I'm curious to try the Conqueror. For now, I've only used the Raider. The proggression is arranged so that a player has the incentive to not try out other Heroes![]()