Seriously, how do you pretend to do a game like this with the responsiveness of 1 SECOND?! this is a huge problem that affect the whole gameplay and should be absolutely fixed. if you haven't played this game yet, u should know that the feeling and the responsiveness is worse than The Witcher 3 at day1...
The game is not as responsive as it COULD be, and you notice it in very heated battles (given that you're quite proficient at the game) but I'm talking about a very small delay at times that you barely notice, most of the time it's the server not releasing that you did block a certain direction. (Games like CS:GO suffer the same fate by the way.) Hit registration being off.
But a whole second? Nope my man, it is something on your end for sure, or maybe it's due to the servers being stressed out right now.
****ing ridiculous. And What the **** are the bersekers. Get hit once and you get hit 5 times and you're dead. Literally can not block a single attack. I had high hopes for this game and they're pretty much all gone.Originally Posted by X_jeexo_X Go to original post
You've been selected to participate in an ALPHA of a game and you're already dashing your hopes for it? That's a horrible approach man. You're entire purpose of being invited is to play and provide feedback so they can improve the game before it launches in FEBRUARY! Seriously, what is it with people today? You don't like it, don't play it, but if you're going to judge a game by it's Alpha then you don't know what you signed up for.Originally Posted by Zeitooine Go to original post
Indeed. I've also noticed that the move sets do not seem to even do anything 90% of the time to specific players. So either Flinch is %Chance or it doesn't effect high latency. Add to this that with even the slightest bit of latency you can shrug off stuns and guard breaks as if they didn't happen. Clearly they need to polish a few aspects of this game before its release.Originally Posted by Zeitooine Go to original post