1. #1

    Finding out Coordinates

    Am I overlooking something? In this forum Ive found that there are base world objects that arent in the editor menu, like the 5th key. Next to each of these are coordinates. Where do I see the coordinates for where I am currently at in the editor? I know there are tools or filters or whatever that give you the position of an object, but I dont know how to use these and that'd be a lotta work to keep spawning Im guessing.. thx in advance!
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  2. #2
    Create an object, any object. In the Data Sources category, grab a Vector Data Source (It should default to saying Position). Now open the properties to this Position Vector Data Source, select target, and pick the object. Now it will give the position of that object. Select both of these things, open properties and select Group, then select Add to Favorites. After saving it into a Favorites slot, you can quickly spawn it in when you get to a location.
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  3. #3
    Originally Posted by JolanXBL Go to original post
    Create an object, any object. In the Data Sources category, grab a Vector Data Source (It should default to saying Position). Now open the properties to this Position Vector Data Source, select target, and pick the object. Now it will give the position of that object. Select both of these things, open properties and select Group, then select Add to Favorites. After saving it into a Favorites slot, you can quickly spawn it in when you get to a location.
    Why not use a big object and an ope and follow the blue line? I guess he's trying to find the objects by filling in the coordinates.

    @effector: get an object position event and an interval trigger. Set the interval to 1 tick. and the event/filter to the object position event.
    In the OPE options, turn off local, choose an object to target the event. Fill in the coordinates of the objects you want to find. Then press play/back/select to activate the interval trigger: Now follow the blue line from the OPE.
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